I'm here, let me know whats up BTW, we will be releasing the official rig for you guys to play with soon.
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I'm here, let me know whats up BTW, we will be releasing the official rig for you guys to play with soon.
I'm here, let me know whats up BTW, we will be releasing the official rig for you guys to play with soon.
Nice to hear that you guys are supporting all the modders!
But if I may ask, what's so special about having these rigs? What do they do? How does it help us? I'm only a novice modeller and mapper, so I wouldn't know such things.
Giles M said:any idea as to when release might be?
I've added the files to a pw'd dedi server and tested out the extras since the last build and it's all looking rosey.
Someone should use these to make a shot-for-shot remake of the A-team intro
In preparation for the release, touched up the WestLondon expanded version to fit with BD_Vehicles and renamed it WestLondonXP_Vehicles to reflect both vehicle sets on one map.
The major differences from the stock map are an extra loop to enhance road kill cruising, access to the church for the mini and the buggy, access to the side pathway for vehicles (even the lorry gets down there), and restrictions to the police station. There are quite possibly a few too many petrol canisters littered about at the moment but it's just for testing purposes for the time being.
It would be great if you crush the Bloat,Scrake or Fleshpound it minuses HP of car
yeah
So arramus you gonna realease it?
Once YoYoBatty has finished with the code and Arramus is happy with the maps he has built, then there shouldn't be any problem in a beta release.