The Shiver :: Final Release

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Gartley

Grizzled Veteran
Dec 27, 2010
2,340
349
83
UK
www.wildcardproductionstudios.co.uk
I still havent been able to find a server with this shiver. SOunds interesting though. As for the firebug being able to disable the shivers teleporting ability when burning, I could go for that, afterall, its focused on being on fire, rather than teleporting anywhere else

Thanks for the new feed back guys, keep it coming, once again, our server WPC 3 is running with the Shiver if you want to see it in action but it isn't the best server for a basis for balancing.
 

poosh

Grizzled Veteran
Jan 6, 2011
3,404
327
83
I still havent been able to find a server with this shiver. SOunds interesting though. As for the firebug being able to disable the shivers teleporting ability when burning, I could go for that, afterall, its focused on being on fire, rather than teleporting anywhere else

"scrn.no-ip.org" server has voting option for Shiver. But it's in Europe, so US players will have >200 ping on it.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
Oh, there is the problem, why there are so many Shiver. Yesterday on Biohazard MutKillMessage mutator showed me +11 Shiver kills (!) and it was only wave 2 or 3 of 4-player HoE game! Sometimes you can get 4-5 Shivers teleported around you, which leads to instant death. Thank you for the info. Can I get your version of Shiver to install on my server please?
PM me or something to remind me to compile up mine for you as it's embedded into my custom ServerPerks at the moment (was easier to maintain as I didn't need all these files to have spread around if not being changed) and also to get them properly working for achievements/perks if I ever implement some. I might aswel give you his brother too (green reskin who spawns with Scrakes - double damage, 650 health as that'll be double standard, double teleport distance and faster movement speed but spawns much less). Together, they own and not anywhere as frequent. If anyone would like to try them out, try it here:
http://www.gametracker.com/server_info/86.25.61.138:7713/
 

vegetasasuke0

Member
Jun 8, 2011
135
0
16
Will this, or any of the other mutator specimen like the Fatale or Hellfire, or Bastard ever get a whitelisting?
 

vegetasasuke0

Member
Jun 8, 2011
135
0
16
Any chances on the others getting improved so they could get whitelisted? I love playing with all the specimen, mutators & official, so it would be amazing to have more things to gain perks to kill & such.
 

poosh

Grizzled Veteran
Jan 6, 2011
3,404
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Proxyhat

FNG / Fresh Meat
Aug 17, 2012
84
2
0
I can't get this mutator to work. I'm using the latest version. The mutator just doesn't show up on the in-game mutator list, sole, listen/dedicated (in-game) servers. I am sure that I've installed the the files correctly.

How can this be? Anything I can try to fix it? The Brute works fine, btw.

Edit:

I fixed it by compiling 'MutAddShivers.uc' from the v14 source code. The MutAddShivers.ucl in the offical v14 seem to be missing from the download.
 
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puppe

FNG / Fresh Meat
Nov 13, 2010
90
0
0
Finland, city of Espoo
I can't get this mutator to work. I'm using the latest version. The mutator just doesn't show up on the in-game mutator list, sole, listen/dedicated (in-game) servers. I am sure that I've installed the the files correctly.

How can this be? Anything I can try to fix it? The Brute works fine, btw.

Edit:

I fixed it by compiling 'MutAddShivers.uc' from the v14 source code. The MutAddShivers.ucl in the offical v14 seem to be missing from the download.

How the fix is done? I'm also experiencing the problem, shiver mutator just don't show up in the web admin mutators selection screen.

It would better if the original download is added with the missing ucl file, now the mutator does not work.
 
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Proxyhat

FNG / Fresh Meat
Aug 17, 2012
84
2
0
How the fix is done? I'm also experiencing the problem, shiver mutator just don't show up in the web admin mutators selection screen.

It would better if the original download is added with the missing ucl file, now the mutator does not work.

That's is easy to do. Just download the SDK, make a folder named 'MutAddShivers' in the root of KillingFloor then add a 'classes' subfolder to it. Extract the missing part of the source code to it. Add 'EditPackages=MutAddShivers' to the list in KillingFloor.ini. Nowopen cmd and change the location to the 'system' folder in KillingFloor. Type: 'ucc make' in cmd. Now it'll compile the part of the source that's missing.

Els,e just look up compling with the SDK on google.
 
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Gartley

Grizzled Veteran
Dec 27, 2010
2,340
349
83
UK
www.wildcardproductionstudios.co.uk
That's is easy to do. Just download the SDK, make a folder named 'MutAddShivers' in the root of KillingFloor then add a 'classes' subfolder to it. Extract the missing part of the source code to it. Add 'EditPackages=MutAddShivers' to the list in KillingFloor.ini. Nowopen cmd and change the location to the 'system' folder in KillingFloor. Type: 'ucc make' in cmd. Now it'll compile the part of the source that's missing.

Els,e just look up compling with the SDK on google.

Don't do this. As you risk causing version mismatches. Christ guys, how many times must it be said?
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
Don't do this. As you risk causing version mismatches. Christ guys, how many times must it be said?
Gartley, maybe any chance you trying my version of the Shiver and seeing Shiver's Brother just to see how I see the zed to be? I think the Shiver has massive potential and maybe getting someone like you would help get it towards whitelisting atleast.
 

FluX

Grizzled Veteran
Oct 26, 2010
5,395
234
63
www.fluxiserver.co.uk
How to install :

Add "MutAddShivers.MutAddShivers" to the mutator line in your server and activate it after the restart in the voting handler. The shiver should now spawn on wave 2 (10 wave based game).

For example :

GameConfig=(GameClass="KFMod.KFGameType",Prefix="KF",Acronym="AB",GameName="Add brutes",Mutators="ServerPerksV4.ServerPerksMut,MutVisibleSpecsB.MutVisSpecs,KFNadeWarn.MutNadeWarn,MutKillMessage.MutKillMessage,KFARGChat.KFARGChat,Doom3KFBeta4.Doom3Mutator,KFCustomShopMutV2.KFCustomShopMutB,MutKFAntiBlocker.MutKFAntiBlocker,KFMarineMut.KFMarines_Mut,Bastard.MutAddBastard,Fatale.MutAddFatale,HellFire.MutAddHellFire,KFBruteMut.KFBruteMut,KFJasonMut.KFJasonMut,MutAddShivers.MutAddShivers",Options=)
Bottom part is example of the Mapvote.ini. Needs to be put there (if you alter mapvote settings) and command line.
 

Ezebassi1

FNG / Fresh Meat
Aug 13, 2012
27
0
0
The Shiver :: Final Release

I do not understand, could you explain in detail.. where placed MutAddShiver.MutAddShiver????
 

Ramare

FNG / Fresh Meat
Aug 14, 2012
258
18
0
Uh, is it just me, or is the link down? I recently got ScrnBalance and ServerPerks to play nice on my server, and I was going to pick up the Brute and Shiver and try that out, but I can't seem to be able to get the Shiver.
 

DMN666

Active member
Jun 14, 2012
2,570
12
38
Brooklyn, NY
Uh, is it just me, or is the link down? I recently got ScrnBalance and ServerPerks to play nice on my server, and I was going to pick up the Brute and Shiver and try that out, but I can't seem to be able to get the Shiver.
Yeah, Hemi said that he was going to put down everything he made.
Hemi said:
Hello all,

To avoid questions or other endless threads. I have quit modding for KF. That means further development on all my mods is hereby done, and no longer continued.(my work on them anyway)

This means :

Quote:
- DeadSpace mod
- PlasmaCutter
- Moss 12
- the Shiver
- the Brute
- the Maul
- RPG mod
- the HellFire
- the Fatale
- the GoreShank
- the Shafter
- the Bastard
- M41A
- Jurassic Park Mod


Mods will be taken down in a month's time. I thank you all, I had a great time making and testing them with you all. You are all the love of my life, besides snooze offcourse, and I will never forget what this community did for all the mods we've made. I will help Whis were he needs it with the Aliens mod, but I don't think there is allot of work for me in it anymore.

If someone wants to continue them, please make a little reference towards me...its all I ask hehe.

Goodbye KF, you've been good to the WPC.
All specimens besides The Brute (since its Whitelisted and the most popular i guess), Dead Space mod, & Moss12 (again whitelisted) stayed.
 

Hemi

FNG / Fresh Meat
Jul 30, 2010
1,572
573
0
Ill put it back online this monday. No idea this was still this popular. Same goes for deadspace...I thought everyone had its run with it. Even mod DB didnt want me to delete it lol.