haven't played with this guy in a while since he's unlisted, but every time i do he's a nice refresher. lookin forward to a whitelisting 
Thanks for your reply. I have noticed it on pretty much every map as I tested it and noticed quite a huge difference. An example would be when I was playing KF-Office in my custom 12 player server that it went from 1-3 stalkers every 5-10 minutes seen/heard but when taken off, it went to maybe having groups of 5 try jump us at once every so often. I hope you understand my reasons for not using this. I absolutely love it and my community miss itI have run several tests, and the ratio of stalkers to shivers seems to vary on a per-game basis. Are there any particular maps where you have noticed a shortage of stalkers? At the moment what happens is the shiver simply gets added to the wave list, rather than replacing anything, so I suppose that'd explain why a certain specimen may appear to be spawning less frequently. I could have it replace some of the clots on certain waves if necessary.
Yeah cause i've purely balanced everything out and made the game run the basic waves etc etc it kind of ruins it. I love my Commando so it's staying!Really flux? You dont use it because of stalker kills?![]()
We ripped that stupid perk out ages ago @ WPC...its pretty useless. lol
Btw benjamin. Flux has a heavy modded server, so this might influence the shiver mod. @ the wpc we never had this stalker problem on the classic server.
not even with our Lacerator on the deadspace server. (basically FP with shiver abilities)
Thanks a bunch, i'll test this right awayAlright, I'm in the process of changing the wave configuration. Try this and see how it goes.
Update on situation. This works perfectly! Thanks ever so much! I am back to seeing people lay bricks
:IS2:
Is the spawn rate of the shiver itself good though? I'm doing a bit of testing with it myself since I don't want there to be too many or too few.
You absolutely sure the files are in place?i have the files in place, i startup with MutAddShivers.MutAddShivers in my command line and my server reports "unknown mutator in use" for mutaddshivers and i don't see it listed in the web admin page and of course they never arrive in the game, wtf am i doing wrong here?
You absolutely sure the files are in place?
By the way to everyone else. Please text out my version of the spawns. I have lowered the spawning by roughly half and it seems nice. Please try it and give your opinions here.
I don't mean to make your verson look bad Benjamin but im only helpping to give you guys the best out of this specially as you're going for whitelist.
I'd guess it's map's fault.can you fix your shiver mut? it's always bugging..![]()