Rising Storm/Red Orchestra 2 Patch Released

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[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
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www.redorchestragame.com
A required server update for Rising Storm/Red Orchestra 2 is now available. This patch addresses the following:

  • Refined gameplay, balance, and cover on map OtoriShimi
  • Fixes for server crash hacks/exploits
  • Fixes for hit detection hacks/exploits
  • When players are vote kicked from a server they are now session banned and cannot return immediately
  • Added a new setting to allow server admins to tune the minimum kick votes required to kick a player from the server. This can be found here in ROGame.ini:
    [ROGame.ROVoteCollector]
    MaxKickVotesNeeded=10
  • Added a setting in ROGame.ini to allow server admins to prevent users that have a VAC ban in any game from being able to join their server. This is defaulted to off. The settings can be found here:
    [ROGame.ROSteamUserBanned]
    KickForVACBan=false
    KickForVACBanNum=0
    To enable this setting set KickForVACBan=false. If KickForVACBanNum=0 then players with any VAC bans at all will be kicked from the server. If KickForVACBanNum is set to 2 or greater than that will be the number of VAC bans the user can have in any game before being kicked. The recommended setting to ensure no VAC banned users can join your server is:
    [ROGame.ROSteamUserBanned]
    KickForVACBan=true
    KickForVACBanNum=0

Please keep in mind, you will need to start your server at least once for these setting to appear in the ROGame.ini (or you need to add them manually). The server must be restarted after these ini changes are modified or added to take effect.

There is additional unlisted hack/exploit prevention in this update, but due to the nature of hacking we will not be going into detail on those items. If you encounter any unusual issues with this update please report it either on this mailing list or on the RO2 support forums here:

http://forums.tripwireinteractive.com/forumdisplay.php?f=78

Thanks,

John
 

CptFoley101

FNG / Fresh Meat
Jun 18, 2012
390
1
0
Sofia,Bulgaria
"Added a setting in ROGame.ini to allow server admins to prevent users that have a VAC ban in any game from being able to join their server"

Thats just what we need.
 

Death Rider

FNG / Fresh Meat
Aug 12, 2006
34
0
0
It's a shame that it has become necessary to add such features. But they are a welcome addition in light of recent goings on. Thanks.
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
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Minnesota
Just out of curiosity, were our previous vote kick settings for percentage retained or should we re-examine them?
 
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Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,351
4,062
113
Just out of curiosity, were our previous vote kick settings for percentage retained or should we re-examine them?

They are still retained, but there is now a minimum threshold you can set.
 

G_Sajer

FNG / Fresh Meat
Sep 4, 2011
2,389
132
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Minnesota
Lookin' good to me. Thank you. The in game annoyances have been a little like freshly un-crated gibbons lately. I'm sure this will help.
 

Moskeeto

Moderator
Dec 29, 2011
2,683
8
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As much as I love this patch, how about introducing a setting for servers to allow players with VAC bans older than a year or so. Quite a few people on the Steam forums are complaining about not being able to play and I feel sympathetic for them, because some of them have bans that are several years old.
 

Yoshiro

Senior Community Manager
Staff member
Oct 10, 2005
13,351
4,062
113
As much as I love this patch, how about introducing a setting for servers to allow players with VAC bans older than a year or so. Quite a few people on the Steam forums are complaining about not being able to play and I feel sympathetic for them, because some of them have bans that are several years old.

There may be ways for us to make it more granular in the future, but right now server admins can choose to to ignore one ban on record and only enforce for multiple bans.
 

nymets1104

Active member
Dec 18, 2012
2,432
24
38
USA
Not to be a jerk, but aren't the people being affected by this those that have been caught cheating at some point? Im having a hard time feeling bad for anyone that is being affected by this.
 

luke688

FNG / Fresh Meat
Sep 2, 2012
167
0
0
Osaka
Good update apart from VAC being on by default, this should be left up to the server hosts to decide.

I have a friend that's played Ro1/Ro2 fine since release (this is despite having a 2 year VAC ban from when someone hijacked his account). And now thanks to this he can no longer play the game he paid
 

=GG= Mr Moe

FNG / Fresh Meat
Mar 16, 2006
9,794
890
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55
Newton, NJ
Not to be a jerk, but aren't the people being affected by this those that have been caught cheating at some point? Im having a hard time feeling bad for anyone that is being affected by this.

... and there is nothing stopping them from joining together to start a clan/group and have their own server like other groups of people do, or to join such a group and contribute. This way they can have the setting to allow anyone with VAC bans to play. They can still play the game (unless they are just hoping to leach off of other server admins paying for their own servers)

Of course, they will be left wondering if all the other players joining are going to hack and cheat :p
 

Jpz38 Hetzer

FNG / Fresh Meat
Feb 21, 2013
1,715
4
0
Not to be a jerk, but aren't the people being affected by this those that have been caught cheating at some point? Im having a hard time feeling bad for anyone that is being affected by this.

Pretty much this, I kinda feel the same way, (except not as understanding as you :p)