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Rising Storm/Red Orchestra 2 Patch Released

[TW]Ramm-Jaeger

Tripwire Interactive President
Oct 11, 2005
1,884
3,097
www.redorchestragame.com
A required server update for Rising Storm/Red Orchestra 2 is now available. This patch addresses the following:

  • Refined gameplay, balance, and cover on map OtoriShimi
  • Fixes for server crash hacks/exploits
  • Fixes for hit detection hacks/exploits
  • When players are vote kicked from a server they are now session banned and cannot return immediately
  • Added a new setting to allow server admins to tune the minimum kick votes required to kick a player from the server. This can be found here in ROGame.ini:
    [ROGame.ROVoteCollector]
    MaxKickVotesNeeded=10
  • Added a setting in ROGame.ini to allow server admins to prevent users that have a VAC ban in any game from being able to join their server. This is defaulted to off. The settings can be found here:
    [ROGame.ROSteamUserBanned]
    KickForVACBan=false
    KickForVACBanNum=0
    To enable this setting set KickForVACBan=false. If KickForVACBanNum=0 then players with any VAC bans at all will be kicked from the server. If KickForVACBanNum is set to 2 or greater than that will be the number of VAC bans the user can have in any game before being kicked. The recommended setting to ensure no VAC banned users can join your server is:
    [ROGame.ROSteamUserBanned]
    KickForVACBan=true
    KickForVACBanNum=0

Please keep in mind, you will need to start your server at least once for these setting to appear in the ROGame.ini (or you need to add them manually). The server must be restarted after these ini changes are modified or added to take effect.

There is additional unlisted hack/exploit prevention in this update, but due to the nature of hacking we will not be going into detail on those items. If you encounter any unusual issues with this update please report it either on this mailing list or on the RO2 support forums here:

http://forums.tripwireinteractive.com/forumdisplay.php?f=78

Thanks,

John
 
As much as I love this patch, how about introducing a setting for servers to allow players with VAC bans older than a year or so. Quite a few people on the Steam forums are complaining about not being able to play and I feel sympathetic for them, because some of them have bans that are several years old.
 
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As much as I love this patch, how about introducing a setting for servers to allow players with VAC bans older than a year or so. Quite a few people on the Steam forums are complaining about not being able to play and I feel sympathetic for them, because some of them have bans that are several years old.

There may be ways for us to make it more granular in the future, but right now server admins can choose to to ignore one ban on record and only enforce for multiple bans.
 
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Good update apart from VAC being on by default, this should be left up to the server hosts to decide.

I have a friend that's played Ro1/Ro2 fine since release (this is despite having a 2 year VAC ban from when someone hijacked his account). And now thanks to this he can no longer play the game he paid
 
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Not to be a jerk, but aren't the people being affected by this those that have been caught cheating at some point? Im having a hard time feeling bad for anyone that is being affected by this.

... and there is nothing stopping them from joining together to start a clan/group and have their own server like other groups of people do, or to join such a group and contribute. This way they can have the setting to allow anyone with VAC bans to play. They can still play the game (unless they are just hoping to leach off of other server admins paying for their own servers)

Of course, they will be left wondering if all the other players joining are going to hack and cheat :p
 
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