Make the AA12 reload animation skippable. Like every other weapon. It's one of the longest reloading animations too.
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Okay I'm setting my bookmark here.
Will edit with todays changes soon.
I do not understand?Sadly my post (the third one) was not approved yet, so you will not be able to see it.
What the HELL! Why should the M14 have a damage nerf?
F*** balance! It's a 7.62x51 mm round! (or .308 win.)... Balance can only go so far! Would you make a MG 42 in this game (if there was one) only do the damage of a 9mm or MP7m just cause it fired fast, had good accuracy, and had lots of ammo? NO...
The M14 is a lot better in real life than this too so call yourself lucky! Hell the M14 does fire in automatic, would you want that? Most likely no, so just be happy with it. Its not (wasn't) OP the other classes just needed to be tweaked. Now this will just go in a loop until the M14 is returned back to what it was or TWI just say f*** that.
/rant
Please do not incite an argument.
As for the m14, I do not plan on touching it.
I'll be honest with ya, I hate that bloody thing but it does seem okay to me now.
So where did that come from anyway?
I just sick of assholes in the community thinking they know whats best for the whole community. What I'm trying to say is that the M14 is an Tier 3 weapon for a reason and that reason is it's a great weapon. (fun to shoot too)
Maybe the Xbow is the tier 3 weapon (powerful but doesnt have a lot of ammo... like other Tier 3 weapons). And lets just say that your reason is far from good
I do not understand?
Change this tomorrow
Add more perk levels (possibly up to 10)
Change this some day perhaps
Add an "overall perk level", which goes up when all the perks are levelled to that level (so, to have the overall perk level at 1 you need to have all the perks on level 1) and gives overall improvements (like, more money when killing and more blocks to carry things (or maybe the opposite: things weight less))
These are the things I have on my mind now. I will update if something else comes to mind.
+Something to identify whitelisted maps in the maplist (not really a balance change so it'll instantly go to the bottom of the list but I agree, if this is really the last update then this should definitely be added)
I'll decide on what the hell to do with the SCAR tomorrow.
I just sick of assholes in the community thinking they know whats best for the whole community. What I'm trying to say is that the M14 is an Tier 3 weapon for a reason and that reason is it's a great weapon. (fun to shoot too) But, all the M14 needed was a discount reduction (less of a discount) for SS and yes maybe a higher weight.
What the HELL! Why should the M14 have a damage nerf?
F*** balance! It's a 7.62x51 mm round! (or .308 win.)... Balance can only go so far! Would you make a MG 42 in this game (if there was one) only do the damage of a 9mm or MP7m just cause it fired fast, had good accuracy, and had lots of ammo? NO...
The M14 is a lot better in real life than this too so call yourself lucky! Hell the M14 does fire in automatic, would you want that? Most likely no, so just be happy with it. Its not (wasn't) OP the other classes just needed to be tweaked. Now this will just go in a loop until the M14 is returned back to what it was or TWI just say f*** that.
/rant
dude 110%? Sharpshooter is perfect the way it is leave it be. For christs sakes if used correctly a team full of them can win NO problem.