100*1.5*1.6 = 240
100*2.1 = 210
Okay, my math fails.
Removing that change to avoid collateral damage.
Edit:
Changes:
+made the firebug loadout change more important (it's an actual balance change, there's no reason for it to be the least important thing)
+Flamer change is more important
-"remote pipebomb" removed (It's way more than changing numbers, instead I increased the price of pipebombs for lv6 demos to 100 each (from 28). That should make spam harder.)
-sell value lowering of weapons you spawn with removed (altering sell values is something that can't be suggested)
-dual pistols changes removed (They aren't exactly crucial for balance)
-melee right click = alternate attack removed (I don't wanna have too many suggestions that have nothing to do with balance)
-Axe/machete changes are less important (not crucial for balance)