Please help me Im desperate, I've been struggling with server perks V7 for 8 hours and I dont know what to do
I play a game and I wanna make a server, so I decided to chane some stuff in the server. Here is the code I want to change>
This is perk editing in the source code...
class SRVetBerserker extends SRVeterancyTypes
abstract;
static function int GetPerkProgressInt( ClientPerkRepLink StatOther, out int FinalInt, byte CurLevel, byte ReqNum )
{
switch( CurLevel )
{
case 0:
FinalInt = 50000;
break;
case 1:
FinalInt = 250000;
break;
case 2:
FinalInt = 400000;
break;
case 3:
FinalInt = 600000;
break;
case 4:
FinalInt = 1500000;
break;
case 5:
FinalInt = 3500000;
break;
case 6:
FinalInt = 5500000;
break;
default:
FinalInt = 5500000+GetDoubleScaling(CurLevel,500000);
}
return Min(StatOther.RMeleeDamageStat,FinalInt);
}
The server has 100 perk levels, I want the maximum damage done in order to reach the 100th level to be 200 millions, how do I do that? I the damage is higher than 200 millions, people dont level up.