KF-MountainPass_Beta1
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Download [FileFront]
Author: Kevin 'DrGuppy' Butt
Email: [email protected]
Filename: KF-MountainPass_Beta1
Release Date: July 31st, 2009.
Map Size: 8MB compressed / 29MB uncompressed
Playable: Yes
Installation
Simply unzip and place the .rom file in C:\Program Files\Steam\steamapps\common\killingfloor\Maps
Breif Description
Earlier this morning a call came in from dispatch notifying us that a top Horzine scientist was being pursued by police somewhere in the northern mountains. Then all went silent. Command deemed it necessary to fly in and investigate, despite the early morning fog and our pilot's objections. Looks like he was right, our chopper went down in the forest near the highway. So now we're stranded, our pilot is dead, we've got no backup, and there's no way that howling sound is just the wind.
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All content created by Tripwire Interactive and myself. Some textures have been heavily edited from CGTextures.com.
You are free to use all my custom content for your Killing Floor maps (including contest entries). A small mention in your map thread or readme would be nice but is not required.
If you have questions or comments please don't hesitate to contact me via email.
[email protected]
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Screenshots
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Download [FileFront]
Author: Kevin 'DrGuppy' Butt
Email: [email protected]
Filename: KF-MountainPass_Beta1
Release Date: July 31st, 2009.
Map Size: 8MB compressed / 29MB uncompressed
Playable: Yes
Installation
Simply unzip and place the .rom file in C:\Program Files\Steam\steamapps\common\killingfloor\Maps
Breif Description
Earlier this morning a call came in from dispatch notifying us that a top Horzine scientist was being pursued by police somewhere in the northern mountains. Then all went silent. Command deemed it necessary to fly in and investigate, despite the early morning fog and our pilot's objections. Looks like he was right, our chopper went down in the forest near the highway. So now we're stranded, our pilot is dead, we've got no backup, and there's no way that howling sound is just the wind.
----------------------------------------
All content created by Tripwire Interactive and myself. Some textures have been heavily edited from CGTextures.com.
You are free to use all my custom content for your Killing Floor maps (including contest entries). A small mention in your map thread or readme would be nice but is not required.
If you have questions or comments please don't hesitate to contact me via email.
[email protected]
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Screenshots
Attachments
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