REZ, I think the reason why you might feel like your getting a "brick wall" from the devs, is that you keep restating an opinion that the devs don't share. It's not that we want to ignore your opinion, but at the end of the day we just don't agree, and stating your opinion over and over again, with more words and even more paragraphs just won't change that we don't agree.
Here are the facts:
Player counts are way up since the release, lots of new players are getting the game, lots of old players are coming back to the game, and the high player counts are breathing new life into many of the older maps.
Less than 10% of poeple playing RO at any one time are playing on a 50 player server. That means 90% of poeple are getting "good old RO" just like it always was.
Many of the 50 player servers are full 24/7 serving tens of thousands of unique players. In your opinion the maps "don't fit 50 players", and I will agree that some of them don't. But clearly a LOT of players don't share your opinion, and REALLY enjoy 50 player servers, even on smaller maps.
For a couple of months we did open beta testing with 50 players on the TWB servers which were full 24/7. We used this testing to test changes to the game to support 50 player RO. This was an open BETA, not released to any server admins but TWB. It definitely was not as you suggest here:
Then you said 'hey, this can be done, let's get it out there'. Then, after the fact, you had to introduce scaled weaponry, and reinforcements. After the fact.
It definitely was not "after the fact", the scaling of weapon roles and reinforcements was done DURING the open beta testing period, and was released to all server admins at the time the update went public. This is a perfect example of how we used the beta testing as a polishing period for the release.
I think it all boils down to your opinion being the game was all screwed up by 50 player servers, and us (and tens of thousands of other players) not agreeing. The 50 player updated was HEAVILY requested by community admins, HEAVILY testing over several months, and is currently a HELL of a lot of fun for lots of RO players. Just like with custom maps, server admins running 50 player servers will take any maps off that poeple don't like. The players are going to be the best judge of which maps they like to play with 50 player anyway. Of the 25 maps distributed with the game now, I personally enjoy about 23 of them on 50 player servers
And the reason we keep saying "you don't have to play on the 50 player servers if you don't like it" is just that - you REALLY don't have to play on them if you don't like them. Good old 32 player RO is still there, exactly like it always was, for you to enjoy. Its really just like Sabu said, but lets give another analogy. Say you REALLY like steak, but someone puts two plates in front of you, one with steak, one with chicken. You can still eat the steak, but you can also still eat the chicken. So we wonder, why on earth would anyone complain about having the choice of the chicken, when they can still eat the steak