Those two maps, Konigs & Rakovice along with Hedgehog have really benefited from the higher player count, In my humble opinion !
Thanks...
Thanks...
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Konigs can have pretty "full feeling" already with 16 players (8vs8) so I am quite curious how it will be with 3 time more players ...Those two maps, Konigs & Rakovice along with Hedgehog have really benefited from the higher player count, In my humble opinion !
Thanks...
Konigs can have pretty "full feeling" already with 16 players (8vs8) so I am quite curious how it will be with 3 time more players ...
... would not be sure about it at alli bet that the axis will run out of reinf when playing against clanners
did I miss something ....?Its really ****y to see that some of our greatest regular players cant play on our server.
Im sorry, we'll change it !!!!!!!
Its really ****y to see that some of our greatest regular players cant play on our server.
Im sorry, we'll change it !!!!!!!
Konigs can have pretty "full feeling" already with 16 players (8vs8) so I am quite curious how it will be with 3 time more players ...
i bet that the axis will run out of reinf when playing against clanners
today we will play another 48-players-clan match on Rakowice and Konigsplatz... I will tell you than how it was on these maps that were created for 32 players
Not all maps work with team-tanking. Some tank maps have wide spaces to fight on and an mg gunner and driver aint going to find much to do and will get bored. I.e. what use is an tank mg gunner on Orel?I've played on a few of the super-sized servers and, for me, I can take it or leave it. Being a die-hard tanker, Arad is particularly painful (more than usual!) as there are inevitably dozens of players lolligagging around the motor pool waiting for their special individual tank to re-spawn- with no thought, of course, towards Team Tanking! (Yes, I know- if you get hit the enemy gets more points...BUT just think of all the damage a well-crewed tank can do on the move! Try it some time and see if it's not effective!)
I.e. what use is an tank mg gunner on Orel?
When he has less view distance than the gunner?In the very least he would be an extra set of eyes scanning for enemy armor!
When he has less view distance than the gunner?
???
Rakowice was always the one map I heard people complaining about feeling "too empty" on 32-player servers and how it would really shine with a higher player count.
The main gunner usually has the least situational awareness of all in a combat engagement. When not engaged, he has the best all-around vis if popped out, but once engaged, he's practically blind to new targets.