Sad to see that happen, but this is NOT a map error. This is an RO issue. I have had many many reports of it and present my case:
- With large maps that are dynamic and feature large moves of spawns and zones, you are going to have people get caught "behind enemy lines".
- What I have found through testing and gameplay is that if you are on FOOT, and inside a 'minefield zone' when it activates due to a capture, you die instantly. This happens on a few larger or more dynamic custom maps.
- If you are in a VEHICLE and are caught in the zone, you do not die and can wreck havoc as a spawn camper. I have done so on Bonderova, for instance. On that map you can run your T34 along the Russian left flank, get into some trees on the back side of the large hill with the windmill, and when the Germans cap the farm, they have a spawn area right in front of you by the stream. You can rape the crap out of them... I have done it, by mistake but nonetheless, the same instance.
- If you are in a vehicle and LEAVE the zone and re-enter, you will get a warning.
Try this off-line. Spawn as German and cap the Outpost, Crossroads, and 1st Line. Switch to Russian and run up the right/north flank and you will see what I have pictures of below...minus the BT7, of course
The first shot is entering the spawn zone and the second is with the map up showing the capped locations. I believe I did have a bug in beta1 and maybe 2 but it was fixed by b3.
None of this excuses the abuse, and especially during a valued testing period. I hope the judges will experiment off-line to verify this. Thanks for pointing it out.