Well yeah I don't know if they would do it or how well it could be done. I'm just saying if it were done right it would work.Hey, I'm with you as far as medium to long range fighting (which is why I prefer rifleman), but do you honestly think the average current or future RO customer would be? And with that in mind, do you think TWI will make 300 meter long open fields for the players to run thru or stick with smaller range maps similar to Barracks and Apartments?
Heck, I remember even before RO2 was released and they were showing pictures of the Grain Elevator. I commented on the out of place piles of pallets the mapper put in the map to give cover to the attackers and shorten firefight ranges. In reality the defending Russians wouldn't have left all sort of cover for the advancing Germans. I called the mapper out (I forget who it was) and he jumped all over me (paraphrase) "You need more cover for players, its realistic, you need short range action blah blah blah..." That tells me that those type of players will be catered to. I'm not saying in a future RO3 my type of players will be ignored, but they won't be a priority or even a secondary concern.
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