Best thing for you to do is download the new full version, install it all from scratch. Its fixed now as others have been playing it.
I did but it didnt work with it. When i downloaded the last fix it did.
So,heres my review:
Rotting: TOO fast,really,even with low hp they are like pro suicide bombers,and the puke does lots of damage on HoE.
Weakened: I liked them the most,great textures,lovely gameplay addition.
Burned: They are more of a sub class compared to the 2 others,but since they were my idea i cant say nothing bad about them. Firebugs gonna hate.
Sub Bosses
Clown fleshie: Model was a bit glitchy,but its your first experience with 3dsmax,not your fault.
Pics:
[URL]http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419528181[/URL]
[URL]http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419532278[/URL]
[URL]http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419530539[/URL]
Forgot to take a pic of the siren without straps,but she looked messy too. You need someone to help you with the models.
Also,i never saw the monkey subboss,need to play more.
CONCLUSION:
So far the best specimen mod,with a few flaws,yet a great gameplay experience. First time i played i felt like a child,waiting for its candy...
...but unfortunately this kind of candy eats children.
Yeah,the mod is a challenge both in MP and mostly in SP. Try it.
Suggestion: This is a bit advanced for anyone's modding skill,but i think it can be done...
Wave 11,you get a random spawn chance of a rotting/weakened/burned/mutated(if you release mutated versions,ofc) of the Patriarch,and after each heal he summons the respective type of zeds(You can do this for The Rotting part 2/3,its nothing but a suggestion for now)
Configurable mutators or simply different mutators(one that adds variety to the zeds and the other adds subbosses)
Well,i hope i helped with my review,with all its pros and cons,hope you can make "The Rotting" even more enjoyable.
Cant wait to test it in multiplayer.
REVIEW PART 2
Well,i gave it another playtrough,and well i missed out a lot.
Some more bugs:
Heads seem giant after they explode
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419880065
You used the old version of the shiver,the one that doesnt cloak-teleport
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419882860/?
Siren sub boss has a glitchy model like i said
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419888131/?
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419890393/?
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419891979/?
Here's the weakened FP,looks awesome...
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419893990/?
...but after i hit him with a katana...
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419895936/?
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419898109/?
Those are all bugs i found. Map was 2008 Manor.
Oh and one more thing...
The scrake variations arent skins. They're art.
http://steamcommunity.com/profiles/76561198012506500/screenshot/578934843419885357/?
Wow this was only my 2cnd playtrough(using godmode to hunt bugs,since i died on wave 1 without cheats)
Who wonders what i will discover next...but really,ill go sleep now. Sorry for any grammar/missed letters,its freaking 3:00 here.
CONCLUSION 2:
"The Rotting"
Berzerker's Nightmare.
Hell for Firebugs.
Even perfect aim doesnt save Sharpshooters.
Spraying AA12 rounds with Support doesnt help,it just makes it worse.
Commando feels like a Firebug...spray and pray.
Demolitions...now the specimen explode in your face.
Medic...dont get me started on the poor sod.
Ill test multi next...
No Godmode...
...just men.