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[NEW SPECIMEN] - Dread

[SM]TOPSGT

FNG / Fresh Meat
Jul 12, 2011
376
5
0
Colorado
slsnipers.enjin.com
Very nice effort. I have this installed on one server that is in the building phase and the V1.1 is much improved I like the beeping sound effects and the muffled screaming is a nice touch also. I don't know if this is an intended choice or a glitch but the Dread is invulnerable to fire. Whether by husk gun, grenades or flame thrower flame weapons do no damage. I know this because I am working on a Firebug perk atm and a very strong Firebug perk has no effect. He adds another dimension to the game.
 

Lippa

FNG / Fresh Meat
May 29, 2012
47
4
0
Learn English before you even attempt to reference a meme. Your post was bad and you should feel bad.

But my point is strapping 5 pipe bombs to something already made isn't. "ALL Original"
 
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DMN666

FNG / Fresh Meat
Jun 14, 2012
2,601
10
0
Brooklyn, NY


orly now?
OMG, Hunter is so amazing that the staff from a amc show went to the future and looked up mods for a indie game and saw The Dread and loved the idea, went back to there own time and took 2 people, rip their arms off and let them wear only pants, no explosives and made them hang out with a urban ninja aka Shadow Ferret in their own show, but since they have more right then hunter does, hunter indeed has tooken their or more like his own creation and cause a loop in time and suits.
 
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HuNteR-

FNG / Fresh Meat
Apr 11, 2011
682
439
0
Up there, in the trees...
Learn English before you even attempt to reference a meme. Your post was bad and you should feel bad.

But my point is strapping 5 pipe bombs to something already made isn't. "ALL Original"
Its already made? Strange I don't remember seeing it in Killing Floor before... Could you please link me into a download for this thing that is already made?

I'm going to give you your one chance to unequivocally prove to me that this specific design has already been made for the video game Killing Floor.

If you fail to prove to me that this has already been made then I want you to take yourself away from this thread before I start contacting the admins about you causing grief to others and not contributing a single thing to this topic.

HuNteR-

OMG, Hunter is so amazing...
DMN please refrain yourself from also causing grief. For you of all people to talk about copying someone else's work is comical. The Archive for all Zeds/Skins/Traders/Perks you created was pretty much a direct rip from my thread for specimen summon codes.

So please don't join in.

HuNteR-
 
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puppe

FNG / Fresh Meat
Nov 13, 2010
94
0
0
Finland, city of Espoo
Haha, nice upgrade. Beeping can be heard from long distance, tried it on KF-Swamp, KABOOM!

Nice work hunter! :D

Have to say, you've got some serious skills in designing these monsters. Can wait what's coming next.
 
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poosh

FNG / Fresh Meat
Jan 6, 2011
3,404
327
0
I looked inside the code and have some questions:
Why you copy-pasted some of KFMod source files (like BileJet, LAWProj etc)?
If class you want reference doesn't need to be changed, then you can reference to the original with adding package name, e.g. KFMod.LAWProj.

If you need to alter some code, then override the class and change only things you need, like
Code:
class DreadProj extends LAWProj;
Or at least rename a new class name.

Great specimen, btw.
 

HuNteR-

FNG / Fresh Meat
Apr 11, 2011
682
439
0
Up there, in the trees...
I looked inside the code and have some questions:
Why you copy-pasted some of KFMod source files (like BileJet, LAWProj etc)?
If class you want reference doesn't need to be changed, then you can reference to the original with adding package name, e.g. KFMod.LAWProj.

If you need to alter some code, then override the class and change only things you need, like
Code:
class DreadProj extends LAWProj;
Or at least rename a new class name.

Great specimen, btw.
At the time the files would not compile unless they were put together in the form they are now. The compiler just kept throwing the code out and resulted in a failed compile attempt. Thank you for the pointers though. I will definitely remember them for next time. And thank you for the kind feedback. Its very appreciated.

Haha, nice upgrade. Beeping can be heard from long distance, tried it on KF-Swamp, KABOOM!

Nice work hunter! :D

Have to say, you've got some serious skills in designing these monsters. Can wait what's coming next.
Thank you very much for your kind words. It makes it all worth it to read nice comments like yours.

Kind Regards

HuNteR-
 

DMN666

FNG / Fresh Meat
Jun 14, 2012
2,601
10
0
Brooklyn, NY
DMN please refrain yourself from also causing grief. For you of all people to talk about copying someone else's work is comical. The Archive for all Zeds/Skins/Traders/Perks you created was pretty much a direct rip from my thread for specimen summon codes.
Real quick (if you wanna talk more then, you know, pm)
1. It was a joke, i guess no one here can take a joke.
2. Oh im sorry that 'copying' threads in wrong here.

@Lippa: Oh, i didnt even the know the, i was guessing lol.
But there are a lot of similar ideas, im sure hunter and whatever AMC show that is aren't the only ones to have armless, pants people.
 
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Lippa

FNG / Fresh Meat
May 29, 2012
47
4
0
The future? Hah that picture is over 1 year old yet hunter comes back 3 weeks ago and apparently amc ripped him off? /b/ please.
 
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FluX

FNG / Fresh Meat
Oct 26, 2010
5,386
231
0
www.fluxiservice.com
I think you guys better stop the stupidity and respect that Hunter took his time to create something AND release if for you all. This sort of thing stops us modders releasing stuff to you lot.
 

Lippa

FNG / Fresh Meat
May 29, 2012
47
4
0
I think you guys better stop the stupidity and respect that Hunter took his time to create something AND release if for you all. This sort of thing stops us modders releasing stuff to you lot.
Personally I don't even like the specimen it's ridiculously overpowered, like a bloat that runs at the speed of a crawler, which just doesn't fit in or make sense to me
 

halbridious

FNG / Fresh Meat
Jan 6, 2011
1,770
211
0
Michigan (USA)
Or just stop trolling. that'd be nice.

I'm loving the Dread Hunter - now that its more identifiable its a lot of fun, and there can be copious amounts of pants s#*^$ing when it shows up :D
 

Z-MAN

FNG / Fresh Meat
Jun 23, 2009
248
9
0
1.Some files are required renamed.:(
2.Until the explosion is long, I do not take damage.

3.Radius ?:confused:
Do you want to explode outside radius? I do not know.
I collision detection is unknown.

function RangedAttack(Actor A)
:
else if ( (KFDoorMover(A) != none || VSize(A.Location-Location) <= 250) && !bDecapitated )


DamageRadius=200.000000


I'm waiting for the upgrade.:)
 

Guardiannknight

FNG / Fresh Meat
Mar 24, 2012
420
0
0
www.guardiansworlds.com
i think you guys better stop the stupidity and respect that hunter took his time to create something and release if for you all. This sort of thing stops us modders releasing stuff to you lot.
Agreeedddd :)

Also, I think the Zed is Awesome :D Seriously... you hear those beeps... You start looking all over the place :p
 
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