Thanks! BTW, the video is horribleOP, I have to say that you're quite the....special case. You embed your own video into a post, yet you disabled embedding for your video. ****ing genius right there.
I'll fix this next release, thanks for reporting!I haven't found anything conflicting, but am suspecting its causing some zeds to mysteriously die during regular waves.
Game length: Medium Boss Time Music: Nightmare by A7X Bonus Stage Wave/Prize/Music: Dreads for 150seconds/10000/Jump N' Move by The Brand New Heavies All zeds are HP-modified based on KingSumo settings except Patriarch Jr and Dreads Wave1: Bloat,Crawlers,Broodmother,Dreads Wave2: Banshee,Goreallyfast,Patriarch Jr Wave3: Bloatzilla,Siren, Shiver,Dreads Wave4: Husk, Incinerator,Patriarch Jr Wave6: Brute,Metal Clot,Patriarch Jr Wave7: Mauler,Fleshpound,Jason,Meatpounder
ucc server KF-westlondon.rom?game=KFBossSquad.BSGameType?VACSecured=true?MaxPlayers=6?AdminName=Admin?AdminPassword=xxxxxxx?Mutator=KFBossSquad.KFBossSquad
Yeah, but because of this completely random abstract, they broke all the old mission maps. Popular maps like RE1-Mansion can no longer be played on, since they also change more then just the zed suffix.TWI made all monsters classes "abstract", but it is not possible to spawn a "abstract" actor.
I is possible to mix Halloween/XMas zeds together with STANDARD ones without any additional mutator.
How to activate MaxZombiesOnce 64 because it is now 32
- If there is one alive player MaxZombiesOnce will be 20 (minimum);
- If there are two alive players MaxZombiesOnce will be 30;
- If there are three alive players MaxZombiesOnce will be 40;
- If there are ten players MaxZombiesOnce will be 60 (maximum).