OP, I have to say that you're quite the....special case. You embed your own video into a post, yet you disabled embedding for your video. ****ing genius right there.
Upvote
0
Thanks! BTW, the video is horribleOP, I have to say that you're quite the....special case. You embed your own video into a post, yet you disabled embedding for your video. ****ing genius right there.
I'll fix this next release, thanks for reporting!I haven't found anything conflicting, but am suspecting its causing some zeds to mysteriously die during regular waves.
Npz, i havent been able to test it heaps and it seems to be mostly the larger maps you see this issue more on. I have had some Scrakes and Brutes in regular waves dying without being hit as they came at me.I'll fix this next release, thanks for reporting!
Game length: Medium
Boss Time Music: Nightmare by A7X
Bonus Stage Wave/Prize/Music: Dreads for 150seconds/10000/Jump N' Move by The Brand New Heavies
All zeds are HP-modified based on KingSumo settings except Patriarch Jr and Dreads
Wave1: Bloat,Crawlers,Broodmother,Dreads
Wave2: Banshee,Goreallyfast,Patriarch Jr
Wave3: Bloatzilla,Siren, Shiver,Dreads
Wave4: Husk, Incinerator,Patriarch Jr
Wave6: Brute,Metal Clot,Patriarch Jr
Wave7: Mauler,Fleshpound,Jason,Meatpounder
New version released... this is not required anymore.Hy guys the download link for brute, jason, shive is broke can someone change them or reupload ?
ucc server KF-westlondon.rom?game=KFBossSquad.BSGameType?VACSecured=true?MaxPlayers=6?AdminName=Admin?AdminPassword=xxxxxxx?Mutator=KFBossSquad.KFBossSquad
MonsterClass=Class'KFChar.ZombieBloat'
MonsterClass=Class'KFChar.ZombieBloat_STANDARD'
Yeah, but because of this completely random abstract, they broke all the old mission maps. Popular maps like RE1-Mansion can no longer be played on, since they also change more then just the zed suffix.TWI made all monsters classes "abstract", but it is not possible to spawn a "abstract" actor.
HINT
I is possible to mix Halloween/XMas zeds together with STANDARD ones without any additional mutator.
How to activate MaxZombiesOnce 64 because it is now 32
minimum=20
maximum=60
increase=10
- If there is one alive player MaxZombiesOnce will be 20 (minimum);
- If there are two alive players MaxZombiesOnce will be 30;
- If there are three alive players MaxZombiesOnce will be 40;
- ...
- If there are ten players MaxZombiesOnce will be 60 (maximum).