A few of you guys have heard of us, and we have been pretty quiet for some time, but today we’re proud to announce is our first preview.
Iron Europe is a mod for Red Orchestra that focuses on accurately depicting World War I. Our first release will focus on the Western front, from the race to the sea in 1914, to the battle of the Somme in 1916.
Features
-Static Machine guns will be able to adjust for range on the sights.
-Rifle grenades will provide close support for advancing infantry.
-New classes such as.
Bombers- armed with a bag of grenades and either a pistol or a trench club they’ll be great for clearing out enemy trenches.
Support gunners- this class is the only class that can give ammunition to machine gunners. Armed with a rifle and extra ammo they can provide invaluable support to their fellow gunner.
Maps
-Gommecourt
On the first day of the Somme the 56th London Division went over the top with thousands of other soldiers spread along the Somme front. The 56th was to assault the town of Gommecourt, on the very northern area of the battle to get rid of the German salient in this area. The 56th attacked from the South while the 48th attacked from the North in an attempt to sandwich the Germans. They managed to capture the first line of defences, but could not hold onto the second line and they were eventually pushed back.
The British forces will be attacking on this map and will have to capture the German trench lines in order to win, to help them they will have the advantage of artillery support.
-Delville Wood
The 154 acre wood was a tangle of broken trees, thick undergrowth and shell holes. By midday the would was clear with the south Africans digging in on the perimeter of the wood. During the 16th and 17th of July the fought off several German attempts to take back the wood. On the evening of the 17th a German bombardment began, lasting till 3:30pm the following afternoon. To the astonishment of the Germans a few South African survivors fended off attack after attack with bayonets and grenades. Eventually handfuls of troops pulled back to a strong point at the center of the wood.
This map will feature the South Africans defending with a Germans attacking, a change of pace for the Somme. Expect lots of close quarter combat.
Positions are still available for mappers, modelers, texture artists, coders, and animators. Feel free to apply.
Now what you really came to see, some WIP models that we have.
Iron Europe is a mod for Red Orchestra that focuses on accurately depicting World War I. Our first release will focus on the Western front, from the race to the sea in 1914, to the battle of the Somme in 1916.
Features
-Static Machine guns will be able to adjust for range on the sights.
-Rifle grenades will provide close support for advancing infantry.
-New classes such as.
Bombers- armed with a bag of grenades and either a pistol or a trench club they’ll be great for clearing out enemy trenches.
Support gunners- this class is the only class that can give ammunition to machine gunners. Armed with a rifle and extra ammo they can provide invaluable support to their fellow gunner.
Maps
-Gommecourt
On the first day of the Somme the 56th London Division went over the top with thousands of other soldiers spread along the Somme front. The 56th was to assault the town of Gommecourt, on the very northern area of the battle to get rid of the German salient in this area. The 56th attacked from the South while the 48th attacked from the North in an attempt to sandwich the Germans. They managed to capture the first line of defences, but could not hold onto the second line and they were eventually pushed back.
The British forces will be attacking on this map and will have to capture the German trench lines in order to win, to help them they will have the advantage of artillery support.
-Delville Wood
The 154 acre wood was a tangle of broken trees, thick undergrowth and shell holes. By midday the would was clear with the south Africans digging in on the perimeter of the wood. During the 16th and 17th of July the fought off several German attempts to take back the wood. On the evening of the 17th a German bombardment began, lasting till 3:30pm the following afternoon. To the astonishment of the Germans a few South African survivors fended off attack after attack with bayonets and grenades. Eventually handfuls of troops pulled back to a strong point at the center of the wood.
This map will feature the South Africans defending with a Germans attacking, a change of pace for the Somme. Expect lots of close quarter combat.
Positions are still available for mappers, modelers, texture artists, coders, and animators. Feel free to apply.
Now what you really came to see, some WIP models that we have.
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