Hey sharks,
We look like we have the following items addressed in the upcoming hotfix, currently targeted for a release next week (the week of June 1st). Due to the nature of some of these fixes, we want to make sure they get some additional QA time, which prevents us from being able to deploy this update sooner. As this is a work in progress changelog, it may not fully reflect the final update as things move through the QA process.
All Platforms
- Added a backup save system where the game will keep two saves in a save slot incase one becomes unavailable so it can fallback to the previous
- Added additional protection to keep save files from being overwritten
- Added additional protection to the save system to keep saves from corrupting
- Retroactively fix for collectible and landmark objectives that got destroyed but did not grant progress. You will need to re-enter an area to trigger this fix in each area
- Optimization done to the map menu
PS4:
- Fixed a controller disconnection that could result in a freeze/crash and corrupt save
- Added further Dynamic Resolution adjustments to improve framerate
XB1:
- Fixed an issue where disconnecting the controller or switching profile would result in the game going back to the main menu without saving
- Fixed an issue which could cause some hardware to shutdown
- Fixed trees popping in during the opening cinematic
We apologize for the frustration these issues have caused you and thank you for your patience as we have worked to get them addressed. For all the latest keep your eyes
here .