Maneater

  • Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
  • Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


    We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



    For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice

Join the Maneater AMA Today!

  • 114
  • 0
Have any burning questions about Maneater? Tomorrow's your time to ask! Head on over to r/pcgaming TODAY (01/13/21) for a special AMA featuring some jawesome Maneater Devs!


ErkWSrKXUAE1HcI.jpg

Maneater Makes A Splash on PS5 today as part of the January 2020 PS+ Games

  • 106
  • 0
If you are a PS+ subscriber (or know one), be sure to pick up a copy today (or tell them to)!

PSN NA:
PSN EU:

Tripwire Interactive Community Report (TICR) November 2020 Edition

  • 3,741
  • 9
Welcome to the new and improved Tripwire Interactive Community Report, also known as 'The TICR' for short. Keep watching for updates about Killing Floor 2, Maneater and Rising Storm 2: Vietnam. Then stick around for a fan Q&A segment with Tripwire's own Alan Wilson and read more answers from him and David Amata here in the thread below! Click below to skip ahead to the news you want to hear!

In the runup to the TICR we asked our community to submit their burning questions in the official forums. We’ve gone ahead and gathered those up and sourced answers to them. Have a question yourself, check out the guidelines in the forums and keep an eye out for the next call!

Joining me once again to help answer these questions are Alan Wilson, VP of Tripwire Interactive and David Amata, Product Director here at Tripwire.

The first question comes from Zacker
With the influx of new players in RS2, could you clarify...

Maneater is Now Fully Evolved, w/ Next-Gen Upgrade

  • 906
  • 1


Out now on the PlayStation®4 computer entertainment systems, Xbox One, Xbox Series S, Xbox Series X, and PC (via the Epic Games Store)—and very soon for the PlayStation®5—Maneater invites players to experience the ultimate power fantasy by controlling the apex predator of the seas—a terrifying shark!

Maneater is a single player, open-world action-RPG (ShARkPG) where YOU are the shark. Starting as a small bull shark pup you are tasked with surviving the harsh world while eating your way up the ecosystem. To do this, you will explore a large and varied open world encountering diverse enemies -- both human and...

Maneater Hotfix is Swimming Your Way Today!

  • 3,216
  • 6
This update is currently
Epic Game Store: Soon
PlayStation 4: Live (Build 1.06)
Xbox 1: Live (1.0.10.0)

Hey Sharks!

We hope the waters have been treating you well. We have the following items included in this hotfix which covers all platforms.
  • Improvements have been made to the overall game stability. The fast travel system is now far more robust and this has fixed some related crashes.
  • Improvements have been made to the data system. These improvements mean players should be far less likely to lose save data. However, this does not include retroactive fixes for already broken save files

As always, we thank you for your continued support!

Tripwire Interactive Community Report (TICR) October 2020 Edition

  • 860
  • 0

Welcome to the new and improved Tripwire Interactive Community Report, also known as 'The TICR' for short. Keep watching for updates about Killing Floor 2, Maneater, Rising Storm 2: Vietnam, Espire 1: VR Operative, and Chivalry 2. Then stick around for a fan Q&A segment with Tripwire's own Alan Wilson and David Amata! Click below to skip ahead to the news you want to hear!
  • Killing Floor 2 - 00:30
  • Maneater - 1:44
  • Rising Storm 2: Vietnam - 2:50
  • Espire 1: VR Operative - 3:34
  • Chivalry 2 - 3:47
  • Q&A w/ Alan Wilson - 4:11
  • Q&A w/ David Amata -...

An Update Regarding Maneater for Nintendo Switch

Maneater Evolves with Next-Gen Enhancements! FAQ

  • 11,128
  • 13
Ray-tracing, 4k @ 60FPS, and more on Xbox Series X, Series S, and PS5!

Fully evolved for the next generation of console systems, Maneater will support Ray-Tracing, native 4K HDR at 60 FPS, and new lighting effects that will bring the underwater world of Maneater to life like only the next generation consoles can. Xbox Series S owners will also benefit from increased graphical fidelity and frame rate. The PC version of Maneater will also be getting next-gen updates in early 2021 and more information on those enhancements will be coming in the next few months.

Players who currently own Maneater on
Xbox One or the PlayStation®4 computer entertainment system can also look forward to a free, full...

Celebrate Shark Week with the Tiger Shark Evolution Free for all Players!

  • 1,465
  • 8
EPIC GAME STORE: The DLC should automatically be added into your account and will unlock when you visit a grotto.

Console players will need to add the Free DLC in the store and then visit a grotto.
PS4 NA: https://store.playstation.com/en-us/product/UP0115-CUSA14519_00-TGRSKN0000000000
PS4 EU: https://store.playstation.com/en-gb/product/EP0114-CUSA14538_00-TGRSKN0000000000
XBox: https://www.microsoft.com/en-us/p/maneater-tiger-skin/9n01f7qn4hqv

Maneater Hotfix 2 Is Live

  • 9,294
  • 57
This update is currently
Epic Game Store: Live
PlayStation 4: Live (Build 1.05)
Xbox 1: Live (Build 1.0.8.0)

The changelog is as follows:

All Platforms
  • Save Game
    • Added an error message if a save game has become corrupted and unusable (this message will show up in the main menu which the player will be returned to if the save is unusable. We are continuing to look into how this rare corruption can happen).
  • Optimization and Stability
    • Fixed several stability issues across all platforms
  • Landmark, Collectables, Story Progression & Environment
    • Fixed Queen of the Ocean not triggering due to unintended hidden objectives. Those objectives have been removed from the requirements.
    • Found and fixed another case where the player shark could revert to the Mother shark
    • Fixed a condition where the player objective had been completed but the reward item/evolution had not been granted (Example: shadow...

Hotfix 2 Work In Progress Changelog

  • 3,143
  • 6
Hey sharks, we look like we have the following items addressed in the upcoming hotfix, which is finishing up Release Candidate testing (which means builds are being made for each platform and being tested on those platforms). We expect this update to start rolling out on June 25th, starting with PC and Xbox builds, with PS4 to follow (subject to change at any time).

The expected fixes (also subject to change at any time before the release of this update) include:

All Platforms
  • Save Game
    • Added an error message if a save game has become corrupted and unusable (this message will show up in the main menu which the player will be returned to if the save is unusable. We are continuing to look into how this rare corruption can happen).
  • Optimization and Stability
    • Fixed several stability issues across all platforms
  • Landmark, Collectables, Story Progression & Environment
    • Fixed Queen of the Ocean not triggering due to...

Maneater Hotfix Is Live

  • 26,820
  • 134
This update is currently
Epic Game Store: Live
PlayStation 4: Live (Build 1.04)
Xbox 1: Live (Build 1.0.7.0)

The changelog is as follows:

All Platforms
  • Save Game
    • Added a backup save system where the game will keep two saves in a save slot incase one becomes unavailable so it can fallback to the previous
    • Added additional protection to keep save files from being overwritten
    • Added additional protection to the save system to keep saves from corrupting
  • Optimization and Environmental
    • Optimized environmental buildings
    • Optimization done to the map menu
    • Optimization and Fixes done to particles that were impacting performance on all platforms
    • Fixed the large crashed tanker in the prologue having geometry with missing collision
    • Fixed a case where landmark audio cues would not play
    • Fixed bridge geometry in Fawtick Bayou where the player shark could become stuck
    • Fixed pontoon boat next to Flamingo Joe’s...

Hotfix Work In Progress Patch Notes

  • 18,797
  • 73
June 5th Update: This update has begun deployment: https://forums.tripwireinteractive.com/index.php?threads/maneater-hotfix-is-live.2336010/

June 3rd Update: As I mentioned yesterday, we had to restart the process due to issues found in the last build. Due to this happening we also took the chance to incorporate some additional fixes that were waiting on a future update. The patch notes have been updated to reflect these additions.

June 2 UPDATE: During the testing of the build, issues popped up around the save system, which has required more work and additional testing to be done. We are currently aiming to have a new Relesase Candidate (what we would upload to the platforms) in test by later today or early tomorrow with a goal of getting this update out later this week still.

Hey sharks,

We look like we have the following items addressed in the upcoming hotfix, currently targeted for a release next week (the week of June 1st). Due to the...

Bay Bulletin - Hotfix Underway

  • 5,645
  • 20
Hey Sharks!

First of all, we want to thank all of you fin-atics for diving into the world of Maneater. We have been thrilled to see so many of you experience what we’ve created, and yes we hear you, many of you want more to bite on! Don’t worry, we are prototyping, and reading your suggestions on what sorts of DLC (or Downloadable Chum) we can send you via the waves of the internet and will be discussing those plans in the future.

That said, we know some of you are running into choppy waters, and want to assure you that we are working hard to address these issues as fast as we can. Currently our top priorities are the following items:
  • Save game loss/corruption and progression issues
  • Performance and crashes issues

And we are aiming to get an update out next week for PC, PS4 and Xbox One (updates may have some platform dependent timings) to address a majority of these. To help keep some of these issues from impacting you if you do find yourself...

Maneater Known Issues PSA

  • 49,368
  • 323
Hey everyone,

We are so excited to see so many of you splashing around the gulf in Maneater, but we are aware some of you are being impacted by some issues which we know is not ideal. We want to let you know we are digging into these reports and the following is a non exhaustive list of top issues we are tracking and working on fixes for as soon as we can.

  • Player camera gets stuck in the shark
    • There is a rare case where the player camera can get stuck in the shark after a cut scene. To work around, players need to quit to main menu and reload the save to clear this issue until a full fix has been released.
  • Progress Loss/Save Game Issues
    • We are continuing to investigate this issue, but so far attempts to replicate it internally to find the cause have failed. We are looking for any and all player information about what could trigger this to happen.
  • Achievements not be awarded after Hotfix 2
    • We...

Maneater Hotfix 1.0.6.0 For Xbox One

  • 1,504
  • 0
Highlights
  • Fix the tiger shark skin upgrade resetting when players would visit the grotto
  • Broadcast is now enabled (console may have to be reset before this will apply)

Maneater Day 0 Update

  • 6,804
  • 6
PS4 Build 1.03
Xbox Build 1.0.5.0

Highlights
  • Fixed several Landmarks not properly unlocking
  • Fixed a rare case where the save file would be deleted on the PS4
  • Fixed an AI issue where predators would stop chasing players with extended play time
  • Found and fixed several causes of crashes
  • Added Focus Threat ability

General
  • Adjusted camera distance to shark for pup and teen
  • Adjusted Bounty Hunter movement and targeting
  • Added more details to the evolution upgrade menu
  • Adjusted mix of game audio
  • Tuned suspicion for humans on civilian boats
  • Added more detail to some quest descriptions
  • Added Game Tips to the right side of screen
  • Added option in menu to disable and reset Game Hints.
  • Reduced number of center screen pop ups for the tutorial by changing some to Game Tips.
  • Added a bigger celebration UI for obtaining an evolution
  • Added a bigger celebration for shark level up
  • Added post game stats screen...

Maneater Launch Trailer Released

  • 711
  • 1
Enjoy as you wait for the game to coming out in just a few days!

Maneater Dev Diary 4 Is Here Via ShackNews!

Maneater and Chivalry 2 Bringing Big Battles by Land and Sea to PAX EAST 2020

  • 656
  • 0
ROSWELL, Ga. – Feb. 21, 2020 – Independent developer and publisher Tripwire Interactive and developer Torn Banner Studios are set to unleash a tidal wave of big battles by both land and sea with the first-ever public hands-on demos for Maneater, the action-RPG where you play as a shark, and Chivalry 2, the ultimate medieval battlefield. All this and more will be happening at PAX East 2020! Be sure to visit the Tripwire Interactive booth #18011 at the Boston Convention Center throughout the show, from Thurs., Feb. 27 through Sun., Mar. 1.

In addition to public demos, photo opportunities, swag, and the chance to meet the developers, Tripwire Interactive is also excited to announce a new partnership with Intel© Corporation for Chivalry 2, which means the game will support the latest Intel© Core™ processor and platform technologies at launch! To...