Well, the way i see it, my map is the only map that took the balls to not keep to stock.
The maps i create, will always mostly be story.
To be honest, i dont get along well with the "Wave" games.
Insted, i prefer maps that would have a short storyline, and not keep to wave after wave after wave.
The level is within the rules. Its a custom gametype.
With a bit of luck, other mappers will start following, and make story maps.
And maybe TW might enable FULL support for the Story gametype, because of maps like Degeneration & Hive.
Tripwire have to be MAD not to love it!