Ah, I see. I noticed that when I was going through the source code. Didn't think anything of it back then. Still all and good.
I also figured out an alternative way. The skins are arranged by heirarchy. Let's say you have three objects with three different textures each. If you combine them, material 0 would be the first object you clicked, material 1 would be the second, and material 2 would be the third.
Anyway, the weapon package is getting on my nerves. No matter what name I give the dang .uc file, it keeps giving me an error.
I also figured out an alternative way. The skins are arranged by heirarchy. Let's say you have three objects with three different textures each. If you combine them, material 0 would be the first object you clicked, material 1 would be the second, and material 2 would be the third.
Anyway, the weapon package is getting on my nerves. No matter what name I give the dang .uc file, it keeps giving me an error.
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