I may be wrong about the 1st Line spawn. It could've been someone who had worked to just outside the zone somehow firing in, but you may want to check the edges of the zone. There's really no reason for the Russians to be up that far at that point in the map, though, except to kill people spawning or from behind. I'd just make the minefield spread across the entire width of the map to prevent people from sneaking into the perfect side shot position (if you haven't already done it).
What I can tell you personally is that I and several others were hopping into a halftrack when >BANG!!< the thing went from white to red. No idea how, since we hadn't moved it yet from the 1st Line spawn area and there weren't any friendly tanks around to shoot at it themselves.
Aside from that, though, this map is probably my favorite map. I regularly praise it as the perfect attack/defense map in terms of balance. It's a b*tch for the Germans when they aren't coordinated, but they still have a chance to win regardless. It is by no means easy for them even when coordinated, though. And meanwhile, the Russians REALLY have to think hard about where and how to defend.