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Upcoming Forum Overhaul

We are starting the work to switch our forums, which have been based on a version of the Vbulletin forum software since their inception with the Red Orchestra mod (then VB 3 and currently VB 5.1) to an all new forum software called Xenforo. After researching it, we feel Xenforo is a better choice for the future as it has a vibrant modding and addon community that will allow us to extend the functions of these forums in ways players will enjoy.

As part of this, at some point in the near future these forums will be locked down so we cant merge over all of the existing content into the new forum database. It will likely then be a few more days as we work on the new forum and correct any issues from the merge.
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Privay Policy Update

We’ve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:


We’ve incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We’ve added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.



For more information about our privacy practices, please review the new Privacy Policy found here: http://tripwireinteractive.com/policies/privacy-notice
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Forum Rules

CHANGES
  • Items changed, or highlighted for future attention, on 20 July 2013 are highlighted in yellow.

Global Rules
  • Forum moderators may or may not be Tripwire Interactive staff members, but either way, please respect them, as they are the authority of the forums. Speaking to them with intentional spite will not be tolerated and may result in the loss of your forum privileges.
  • Any decisions made by any member of staff or moderator are final and not subject to discussion. Doing so may result in a ban from the site. The owners of Tripwire Interactive Forums reserve the right to remove, edit, move or close any thread for any reason, as well as to remove access to the forums for any individuals with or without warning for breaches of the rules.
  • If you have a complaint regarding another user, PM the appropriate moderators, or if you have an administrative issue, [RO]schneidzekk.

General Behaviour
  • Use the search function before posting. Chances are your question has already been answered.
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  • Up to 10 emoticons are allowed in a post
  • Political discussions are prohibited.
  • Flaming - We do not tolerate abusive, malicious, personal attacks. You will be banned if you persist in this behavior.
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  • Personal insults (directed at anyone) will result in a ban. If the behavior is not corrected, it will be made more permanent.
  • Constructive criticism is welcome. However keep in mind we (and other forums goers) may not agree with you. If you can't keep the conversation civil, you will be removed from the forums.
  • The use of hyperbole, one liners, and images as part of a forum debate is likely to get you infracted. You have many ways to participate and be a constructive part of this community, even when you disagree.
  • To make the highlighted bits above 100% clear to everyone, the following WILL NOT BE TOLERATED:
    1. Personal attacks, insults, antagonism of any forum-goers, moderators or Tripwire Interactive staff.
    2. Name Shaming and Public "Witch Hunts" are also not allowed.
    3. Breaches of confidentiality and privacy of any sort.
    4. Any form of racism, bigotry or attacks on race, creed or color.
    5. Linking to posts on other forums related to ANY of the above, whether you are the originator or not, without exception.[/COLOR]
  • There has been too much in the way of abhorrent personal behaviors in the past. These will cease. It doesn't matter who started it or who reacted to it - it will all result in moderator action. If you have to indulge your hatreds, for whatever reason, go do it elsewhere - and do not try and drag our forum-goers over to enjoy your hatreds.
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  • DO NOT complain about being banned from a server and DO NOT complain about other players on servers - that is between you and the admin, no need to get the community involved.

Username, Avatar and Signature Rules
  • Multiple registrations result in a ban.
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Netiquette: Written text has no inflection, and, as such, you should be careful how you write your messages as interpretation will vary from person to person. Please take advantage of the built-in emoticons to add such expression to your words. Please remember the golden rule: to treat other forum users the way you would like to be treated. Please use common courtesy, and enjoy using Red Orchestra's forums
[COLOR=darkred]Offensive material
The following is a list of some things that MAY be considered "offensive" by the moderators and the team. This is NOT an exclusive list and it does depend very much on context.

Crossing the line into "offensive" territory is likely to get you asked to change your name, sig or avatar or to withdraw/delete posts. This will be done politely by the moderators. If you refuse to comply further action WILL be taken once started, ultimately leading to banning from the forums.

A key point: please attempt to use your brains. What is mild humour to you may well be deeply offensive to others. While we have no intention of acting as politically-correct "thought police", we are on the lookout for those things that can cause offense and, in some cases, are actually still illegal in some jurisdictions.
  1. Names recalling notorious war criminals or personalities.
  2. Names recalling atrocities and war crimes in general, or units with particularly odious histories.
  3. Use of obscenities and expletives.
  4. Blatant racism, mysogynism or many other "ism"s.
  5. Use of symbolism and regalia recalling Nazism or Fascism; this does not include pics of soldiers who happen to have such symbols on their uniform, unless we feel this has been done to provoke. Please note that many Nazi symbols (including the Swastika) are still illegal in Germany and other countries and considered deeply offensive by many Europeans.
  6. Use of symbolism and regalia recalling Stalinism.
  7. On both the previous two, the moderators' views on the intention and impact of use of such symbols will be final - not yours. Please be understanding if you are advised to change something.
  8. In general, if a sig/avatar represents your allegiances in-game and is clearly "in part", it is likely to be fine; if the moderators feel you are trying to demonstrate unpalatable political allegiances, or to use it in an attempt to ridicule or provoke others you WILL be asked to change it. RO is NOT the place to make any extremist political statements of any kind.

Examples:
So people get the idea, some examples that would be considered offensive, numbered as above:
  1. "Hitler", "Beria"
  2. "NKVD Blocking Detachment", "Einsatzgruppen"
  3. This one should be pretty obvious...
  4. So should this - and it includes calling all Germans "Nazis" and all Soviets/Russians "Commies". It got boring 50 years ago, so stop it.
  5. Use of swastikas, fasces, SS-runes and so on for the Axis.
  6. There is actually very little overt symbolism from the Stalinist era; the hammer-and-sickle isn't offensive per se.

A simple rule-of-thumb: many Europeans find Nazi symbolism of any sort offensive; many Americans still find Soviet symbolism offensive. Engage your brain before using.




Final Note: this is NOT open to debate, so please do NOT start whining and moaning if a moderator asks you to change something. They will advise at first, giving reasons, then, if you take no notice, they will step up the pressure through to banning.
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Immersion Overhaul Mutator Information

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  • My tipp.

    Just add this super mutator in your steam workshop and play it on one of the server. Tell your friends about it and help to make it popular.

    The greycoats are already in. We have ne winter hero skins with different variations of the german Aplittertarn and new Waffen SS skins for summer maps with helmet cover.

    Then we have a lot of important game changes and a lot of immersion stuff, too.

    And more stuff is coming in the future. Togehter with other modder dibbler will add new stuff like smocks for the Waffen SS, Panzerfaust, geballte Ladung, new german binoculars etc.

    This mutator will bring RO2 1000 steps forward.

    It would be a shame when only a few player Support it, because this is what a lot of people likw to see in the release version of ro2.

    sadly not everyone now about this mutator. This have to be changed.

    Merry christmas. And Support our modding teams
    Start playing this mutator and forget about stupid ranks, forget about rank and unranked. What we need is one serverlist.

    Why we need a stupid, boring Level up system. When you can level up with bots?
    If you want to be a "hero" join a ranked bot server and become 1000 points per round....
    Or be a real hero and play this mutator with other Player, support your team, be friendly and be a helpful player. You have reached your target when you join a server and other people will know you, and they will know you are a good player and they really like to play with and against you.

    Say hello, hallo, Salut when you join a server and enjoy your stay with friends
    Last edited by Kleist; 12-25-2013, 01:25 PM.

    By Dibbler & Team
    You like authentic gameplay? - Support IOM - Join a IOM Server!

    Comment


    • Originally posted by The pacific View Post
      If it's true, it would be great to have the M36 greatcoat in Stalingrad.
      Anyway there is already a thread in this forum
      Spoiler!
      Last edited by JosephBaier; 12-25-2013, 01:18 PM.

      Comment




      • Guys, white-listing is the key to everything you wish to do with this. You may see it run on a few unlisted servers, but until we can run it without getting de-listed its a lot of beautiful hard work with no place to go. This thing has got to get white-listed soon or the hard labor involved is going to have little more impact than smashing rocks in a prison-yard.
        Mr Sajer's winter home heating: i7-4790 OCd to 4.5**GTX 1080 FE GPU**16GB ddr3**Dual Intel SSD**Creative Labs SoundBlaster Zx ...and a lot of fans.

        Comment


        • But what about updates. I am not sure, but i could bet it have to be white listing after every update.

          And right now, and in future it will be a work in progress project. If i am right there will be no end in the nearest future. There are so many good suggestion and a lot of them are possible to add into the game by dibbler and friends.
          Maybe he could help to make tank gameplay better, too. Some times

          By Dibbler & Team
          You like authentic gameplay? - Support IOM - Join a IOM Server!

          Comment


          • Guys,it's a big but great job you all are doing,if I knew programming, editing, etc. would help.I tried the mutator sound and I know of guns especially of the WWII
            could be add sounds 100% real and the effects, for example any weapon when shooting what you see is gunpowder no blanks,
            Are only suggestions without detracting the great work you are doing.Thanks for read

            Comment


            • Originally posted by G_Sajer View Post


              Guys, white-listing is the key to everything you wish to do with this. You may see it run on a few unlisted servers, but until we can run it without getting de-listed its a lot of beautiful hard work with no place to go. This thing has got to get white-listed soon or the hard labor involved is going to have little more impact than smashing rocks in a prison-yard.
              Absolutely right. I've been wanting to try it vs other players but there's never anybody on in my timezones.

              Right now, it'll never flourish on individual's initiative - whitelisting and publicising the hell out of it (I mean really, really pushing) is the only way to go.

              It is quite correct to say it fixes the small concerns a certain crowd have withe the game.
              There is no why, there is only [COLOR="Pink"]SHAMBEH BAMBEH[/COLOR] :IS2:

              Comment


              • Yosh confirmed that it has to be submitted after any update. I feel like it's running well now, there should still be heavy testing but it seems like it's behaving for the most part. Only the mod team knows what they would like to add, but I think it should be submitted soon. New features can be added Iin a future update. This mod deserves to be played.
                sigpic

                Comment


                • Sounds like it could do for RO2 what ACE did for ArmA.
                  There is no why, there is only [COLOR="Pink"]SHAMBEH BAMBEH[/COLOR] :IS2:

                  Comment


                  • Originally posted by G_Sajer View Post


                    Guys, white-listing is the key to everything you wish to do with this. You may see it run on a few unlisted servers, but until we can run it without getting de-listed its a lot of beautiful hard work with no place to go. This thing has got to get white-listed soon or the hard labor involved is going to have little more impact than smashing rocks in a prison-yard.
                    Only if there are more people who want to play on "white listed" servers. If somehow the mod would get very popular, there could be a chance that in one year more people play the game with the mod as without it. To be fair I think the whole white listed thing was in the end not the best idea (together with the progression system).
                    [CENTER][B]

                    Comment


                    • Originally posted by Sulman View Post
                      Absolutely right. I've been wanting to try it vs other players but there's never anybody on in my timezones.

                      Right now, it'll never flourish on individual's initiative - whitelisting and publicising the hell out of it (I mean really, really pushing) is the only way to go.

                      It is quite correct to say it fixes the small concerns a certain crowd have withe the game.
                      RGN servers usually have players on in the late afternoon through early evening. 4pm - 9pm Central. Its currently on their Action server. You'll have to look in the Unranked server tab or use the Steam server browser.

                      Comment


                      • I've said it before, and we all know it already, but... THIS NEEDS TO BE WHITELISTED! WHY HASN'T THIS BEAUTIFUL MOD MADE IT INTO THE FULL GAME?!

                        I've been able to play this once with about 10 other people, and it was more fun than any RO2 game i've ever played simply due to immersion factors alone.

                        This mod is what RO2 SHOULD have been years ago. Tripwire needs to suck it up and admit that the community knows what is best for this game.

                        Comment


                        • Of course it is great, but how i said before it have to be white listing after every update. And do we really want to say stop, this is the currently final version. And then there will be a update ready with a lot of great new stuff, but it have to white listing again and again.

                          The best solution would be to remove the whole white listing system from ro. Only one server list, player could Level up on every server if they need it. And Server admin could set theie server like they want.
                          Ranking is just a joke right know. Ranking against bots.... not only ro have it, e.g. coh2 use the same way... just stupid. And in my opinion a good game does not need soemthing like ranking or level up.
                          Same chance for every Player, every should have access to the same weapons etc.

                          Like it is in classic, and much better in the IOM

                          By Dibbler & Team
                          You like authentic gameplay? - Support IOM - Join a IOM Server!

                          Comment


                          • Originally posted by Kleist View Post
                            Of course it is great, but how i said before it have to be white listing after every update. And do we really want to say stop, this is the currently final version. And then there will be a update ready with a lot of great new stuff, but it have to white listing again and again.

                            The best solution would be to remove the whole white listing system from ro. Only one server list, player could Level up on every server if they need it. And Server admin could set theie server like they want.
                            Ranking is just a joke right know. Ranking against bots.... not only ro have it, e.g. coh2 use the same way... just stupid. And in my opinion a good game does not need soemthing like ranking or level up.
                            Same chance for every Player, every should have access to the same weapons etc.

                            Like it is in classic, and much better in the IOM

                            Indeed.

                            I never really understood the way servers are white listed in RO2. The main reason for the white list seems to be the ranking system. However the whole whitelist thing is pretty inconsequent when you think about bots. The most "damage" to the ranking system was (and still is) by bot farming. I never understood why no real steps were taken against this. However I dont think most people really care about the whole ranking system and also a fair number of people dislikes it entirely.

                            The entire ranking and unlock systems is not good at all anyway. To me it was a attempt to get some of the modern fps people interested. However if you make a unlock and ranking system you should make it right.

                            Tripwire has always been a community based developer and the whole whitelist thing its pretty contraproductive when it comes to mods and other user made content.
                            [CENTER][B]

                            Comment


                            • Yoshiro said an other reason for the whitelisting system was that in RO1, a lot of players complained that a lot of servers had all kind of unadvertised mods and it was hard to find a vanilla server. I'm quite surprised about that, as I never had this issue or knew anyone who had this issue.
                              Supporting:
                              Disapproving: progression, spawn on SL, spawns close to cap (RSOD)
                              Since: beta 1.0 UT2003

                              Comment


                              • Originally posted by Proud_God View Post
                                Yoshiro said an other reason for the whitelisting system was that in RO1, a lot of players complained that a lot of servers had all kind of unadvertised mods and it was hard to find a vanilla server. I'm quite surprised about that, as I never had this issue or knew anyone who had this issue.
                                First I'm really about that issue as well. Must have missed those posts.

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