We were promised more tanks and vehicles. I will not pay extra for them.That's what expansions bring in a general sense..
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We were promised more tanks and vehicles. I will not pay extra for them.That's what expansions bring in a general sense..
We were promised more tanks and vehicles. I will not pay extra for them.
I actually happened to be in Seoul when Tae Guk Gi was released. People were crying out loud in the theater.
You mean desegregation.
Honestly, I don't have much knowledge of the war itself and I am not interested much into it. That's one reason.
Although, I might just be saying this cause I'm a Canadian, and the Battle of Kapyong is a big deal to some of us.
I would rather see this game improved or content added. With that said a Korean war game as a standalone game for sale could be something to retire on.
Few people know much about this war or even know how close the US came to being pushed out of Korea. As far as wars go tho it was mighty successful as the S Koreans fought for their freedom and appreciated the help we gave them. Look at them now a industrial powerhouse! and one of our greatest allies.
As for a sequel (or expansion pack) the Vietnam War would be my preferred choice, though the Korean War would be nice to. While I like WWII, Germans and the battles in Europe has gotten a bit stale.
As it is, I don't think RO2 is attracting a strong enough player base. And I don't think more maps and weapons will retain many players just like the base game has failed to.
Development time costs money. Since this game isn't based on a subscription model or a "freemium" model (like Team Fortress 2, where people pay to get many cosmetic improvements and some forms of better weaponry), they have to get more money to develop more assets somehow. Or are you one of those who joined the Left 4 Dead boycott?
I was just about to post the same thing. I suggest the answer to your question is 'no' but he just wanted to have a dig anyway.While I understand the need for the TWI to make money, are you even familiar with how TWI handled map and content updates for ROOST and many of the non-character pack updates for Killing Floor? They were FREE. Add to that the fact that there are still missing features from the base game... to suggest the player base here is similar to that for L4D is a little wrong.
Plus they said pre-release that they'd add more assets in later.While I understand the need for the TWI to make money, are you even familiar with how TWI handled map and content updates for ROOST and many of the non-character pack updates for Killing Floor? They were FREE. Add to that the fact that there are still missing features from the base game... to suggest the player base here is similar to that for L4D is a little wrong.
Anyway, I maintain my original position that if this is done, it be a community mod and not anything official by TWI.
Anyway, I maintain my original position that if this is done, it be a community mod and not anything official by TWI.
If RS is successful...why not prop other mods to extend the franchise.
That's the funny thing; the TWI devs have to be paid hourly, and the hardcore audience isn't anywhere near large enough (and how many are really willing to routinely pay $60 for new games?) to sustain the amount of development time necessary to bring all the features they want, because this isn't a subscription- or micro-transation-based game. TWI needs new customers, whether of x-packs or DLC packs to survive and keep providing us with new content. A Korean War x-pack (which no one has ever done before) would be a great way to corner the market by taking on this as-yet undiscovered opportunity.
That's the funny thing; the TWI devs have to be paid hourly, and the hardcore audience isn't anywhere near large enough (and how many are really willing to routinely pay $60 for new games?) to sustain the amount of development time necessary to bring all the features they want, because this isn't a subscription- or micro-transation-based game. TWI needs new customers, whether of x-packs or DLC packs to survive and keep providing us with new content. A Korean War x-pack (which no one has ever done before) would be a great way to corner the market by taking on this as-yet undiscovered opportunity.
So they (TWI) don't have time to bring features (that have been completed to varying extents) to the game with their limited funds, yet have time to work on a Korean expansion pack that as far as we know, is only an idea at this time by some guys on the forum? Think about that for a moment, really think about it.
They still haven't gotten RS out and have some things to work on after that for ROHOS (their words). IF, if they were to take up another MOD after RS I imagine they would ask one of the other Mod teams such as IC first.
Its a good idea, although if they make it so you have to launch 3 separate execs to play each game it could really kill off the playerbase by splitting it 3 ways.
So they (TWI) don't have time to bring features (that have been completed to varying extents) to the game with their limited funds, yet have time to work on a Korean expansion pack that as far as we know, is only an idea at this time by some guys on the forum? Think about that for a moment, really think about it.
First, I did not give a specific timeline I expected TWI to put out a Korean War expansion pack. They can do it after RS' release and the completion of the promised HoS content. And the fact remains that they're short on funds and personnel compared to AAA studios with millions of customers (or suckers, if you prefer). If/when the promised vehicles and other content arises for HoS, would you buy it as DLC if it was in the game but required you to pay to access it? Or would that trigger a mass boycott by the users of this forum, even if TWI needs the funds to stay in business? The need to expand to new markets and new customers remains, and because of how limited the PC audience is compared to the console-gaming audience (not to mention sky-high PC gaming piracy rates), every sale counts.
Truly, RO2 needs FINISHED before I consider * any * expansion pack(s).