Duplicated thread on the wrong forum?
[url]http://forums.tripwireinteractive.com/showthread.php?t=47809[/URL]
[url]http://forums.tripwireinteractive.com/showthread.php?t=47809[/URL]
Upvote
0
Yes if you join a server with the Brute mutator running it will download and install all the required files for your client.
My server has been running with the brute mutator with no problems. Try it out @ 71.61.71.22
1. Brute appears from wave 2, which is totally unbalanced. IMO it should be introduced only in wave 4 (between Sirens and Scrakes).
2. Supports, which imo is slightly OP even without Brute, are the most effective perk against it: 2 HSg blasts from a close distance = Brute dead - easiest way to kill him.
3. You've meant sharpies are weak against Brute. You are wrong - perked xbow is the second best Brute killer after HSg. Here's the technique: another player (usually Support) sits down just in front of SS and attracts Brute. Dumb beast runs to that player, opens his arms to make a hit, and receives sweet dose of murder from Sharpie's xbow. This requires some training to master it, but after that it's just piece of cake.
4. Brute can't be stunned, so Demo's LAW, Zerker's Axe or Sharpie's LAR is weak against it.
5. I suppose that explosives, which hit blocked arm, deals only 10% of damage too, neglecting fact, that explosives damages body, not the head.
6. Other perks are useless or significantly weaker against Brute. That's why almost every game with Brute is played with SS+Support load-out.
So I'm suggesting an ability to stun him the same way as Scrake can be stunned. Due to blocked head it will be still harder to stun a Brute then a Scrake, but at least other perks will have chances to deal with him. Brute could keep his head blocking during the stun animation.
@poosh, but we see that in normal games without the brute already. 6man support teams are an almost certain win. I've not played 6man Sui+ with the brute yet. (Must be a nightmare) Maybe it's your players wanting an easier game but most of the time I'm in a mixed team and we handle it well enough. Different people different experiences I suppose.
Base:
900 Health
450 Head health
And for your reading pleasure, 90% damage soak, only 30% to flame. And slows down by 15% while on fire. So FB does have some effect against him, just lacks the spike damage.
You have a valid point Aze about the classes roles, but what's to say something can't come along and stir things up a little. Having every class pigeon holed is a little boring I think.