8) I would like to get the numpad keys automatically binded to "Enemy at 12 oclock/13/15/6/9/11 etc.."
that is also a great idea! As commander you can get the turret rotated to specified sector.
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8) I would like to get the numpad keys automatically binded to "Enemy at 12 oclock/13/15/6/9/11 etc.."
The AP explosive filler and after penetration effects are broken (for both sides).Why can't a T-34 destroy a Panzer in one hit to the side?
It should not be as we are talking about 75/76 mm HE here, not 150 mm HE.you might want to consider HE shells, since they do not loose their effectiveness after range and might even dislodge the turret or damage vision slots. I do not know if the HE shells have that effect ingame though. They should help kill the crew through shock or damage the tank through sheer explosive force.That's interesting... I wonder if this is implemented in the game.
This is the beta, wait for final product till you start judging... how man times do we have to say it
Don't say it. How many times do I have to explain that complaining is good? That's the whole point of the beta, to make the game better. That can't happen if everyone on the forums talks about how perfect it is.
I hate to say it, but I'm not impressed at all by the tanks. First of all, there's no communication to the players as to whats going on behind the scenes with tanks. What happens when x gets damaged for example. There's also no indication that T-34s need to try and move as much as possible. Therefore, players who don't know better sit and go head to head against the PZ IVs, which is suicide. Then they complain that the Russian tank sucks. There needs to be SOMETHING in game that tells you to try to flank the Germans. Rather than it be an annoyed person who knows better, which half the people won't even read his messages in chat anyway.
I know it has been said a thousand times, but moving a turret with only the mouse sucks! I hate moving my mouse back and forth multiple times just to move the bloody thing. Why can't I just use the WASD to do that?
Also, why can't I see rounds bounce off tanks like we used to see in RO and DH? Now the tanks are like sponges, absorbing everything thrown at them. It feels like it's RO: BF2 instead of RO2.
I cant think of a better way to learn what to do in the game and what not by dying or lets call it not doing so well. Its like you would complain that you have a hard time killing somebody with a smg at 500 meters range. Its called learning curve.I hate to say it, but I'm not impressed at all by the tanks. First of all, there's no communication to the players as to whats going on behind the scenes with tanks. What happens when x gets damaged for example. There's also no indication that T-34s need to try and move as much as possible. Therefore, players who don't know better sit and go head to head against the PZ IVs, which is suicide. Then they complain that the Russian tank sucks. There needs to be SOMETHING in game that tells you to try to flank the Germans. Rather than it be an annoyed person who knows better, which half the people won't even read his messages in chat anyway.
Well I cant say I have the exact same experience when im using the russian tank. When I hit a german tank from the side it takes something between 1-3 to blow it up. But i can confirm that im suprised and shocked how easy the tank commander dies in the russian tank.The damage system doesn't seem to be working right. It feels like Ostfront on day 1 when the code somehow got broken - that is, it plays like CoD: UO tanks with HP system instead of a damage model. Why can't a T-34 destroy a Panzer in one hit to the side? Especially when aiming at the part in between the track rollers that you are supposed to hit to destroy the ammo cache. I can understand needing multiple shots to the front to destroy a tank, as its not as easy to hit the right spot. But when I shoot the engine of a PZ IV in the side ten times, hear penetration sounds every time and it doesn't get blown up, something is wrong. I've even been in a point blank cluster**** against a PZ IV, and I was the one that survived even though we got about an even amount of shots on each other. How does that work? And why does the commander in the T-34 get killed so often? I know those early T-34 models had a shot trap between the hull and the turret, so why would it kill the commander 10x as often as jamming the turret or blowing the turret off completely?
Well on all the maps with tanks I played so far I was never able to shoot out all my AP shells because. The best I did in one tanker life was killing 3 german tanks and I consider that pretty much. Also on the current maps the most time I spend in a tank is supporting infantry with my tank. On the other hand I dont really see a reason why the ammount of AP shells is so low and the HE ammount much much much higher.Balance is a dirty word around these parts. But there's easily balanceable problem right now, and that is the number of AP shells each tank gets. Panzers get 34, T-34s get 19. Why? The T-34s get about 50 HE shells. What's the reason for having so few AP rounds? Its obviously not due to a small ammunition cache if you can fit FIFTY HE shells along with the 19 AP ones. The T-34s have to fire more shots per kill than the Germans, and yet they get less ammunition. I thought it was because teh T-34s couldn't hold a lot of ammo, but when I saw all the HE rounds in there, it made me wonder what was going on. The game doesn't account for poor quality Soviet armor, or ammunition shortages, so why would it account for AP round shortages?
RO1 Tank combat smokes the combat here. I have avoided tanks for this reason
How do I stop the idiot AI from shooting the main gun when I'm in another position? I mean, I wouldn't mind too much if he didn't totally suck and getting the round on target. All he does is give my position away and depletes my ammunition.
You guys are lucky you can even use tanks, whenever I enter one it lags me horribly...and not fps wise, just plain internet lag...
You guys are lucky you can even use tanks, whenever I enter one it lags me horribly...and not fps wise, just plain internet lag...