I agree with Meli on this one, the inevitable out come of this is that a victory is often achieved by just wiping out the last man, often in favour of Axis. Not necessarly a bad thing, but would be great to play out the whole time available or a win with last cap.
-had an intial spawn that gave equal advantage, it's to easy at the moment for Axis to get the upper hand with two close cap points and the size of Homestead cap zone feels massive.
-better lean heights on all walls, windows and objects.
-Mill windows fixed.
-Perhaps a slightly withdrawn last spawn, to bring the last caps (slow cap time)into play.
I see many of these comments have been made before.
Apart from this. I think that this map is well frankly amazing.
Finally, historically wasn't Kolno an action thought by German Paratroopers in 1941.
http://www.shtetlinks.jewishgen.org/Kolno/Chrono.htm
This was followed by the Kolno Jewish massacre, where the locals were rounded up, executed and mass graved in the nearby fields, which I read about somewhere.
This would account for the lack of late war weapons and the clean summery feel, but saying that didn't the Fallschirmj