So if the unholy hand grenade is a black hole, why does it not kill Zeds but it is able to kill players?
it kills both
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So if the unholy hand grenade is a black hole, why does it not kill Zeds but it is able to kill players?
Put an option which you will disable/enable the slot machine in-game. You know what i saying? It's actually a problem if you always see a slot machine rolling when you're killing a specimen and gets a card so you want to disable it for a while but sometimes you want to get a good chances when you are in a big trouble so you will use the slot machine
My point here is make an Option which disables/enables using key bind or in the menu ( i think this is a stupid idea )
lol ,looks awesome will def check out it out.
The cards seem tied to your resolution X value, when using a multimonitor resolution (5980x1080 in my example) the cards take up 1/2 the centre monitor.
My fix,
I changed a line in SlotsMachine.u so that it will use the resolution X value if below 1920, if above, it will just use 1920
in
simulated final function DrawCards( Canvas C )
you'll come across this line about 5 rows down
XS = C.ClipX*0.07;
change to
XS = fMin(C.ClipX,1920)*0.07;
===
Why Sanguivore's cards are so large at 1080p i have no idea though.
Tiro: to make them even smaller, where i have 0.07 change this to a smaller value, maybe 0.04