[Mutator] HUD Slot Machines

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Gogyimogy

FNG / Fresh Meat
Oct 18, 2010
2
0
0
Nice mutator. Thanks.
I noticed if I enabled it I can not change perk before I start the game. It says unknown steam error preventing to do that or something similar.
 

mateo77

FNG / Fresh Meat
Sep 13, 2010
33
0
0
where change?

where change?

Values marked in blue are ones server hosts can alter.

where change?
 

mateo77

FNG / Fresh Meat
Sep 13, 2010
33
0
0
<An example.>
FleshPoundCard - 3.85 % - Summons 2 fleshpounds.

However.

[MutSlotMachine.FleshPoundCard]
NumMonsters=2
Desireability=0.500000

Percent is different.
How do you adjust this?
 
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Gregs2k2

Thank you please
Mar 21, 2009
1,850
164
63
UK
www.ragequitters.co.uk
NumMonsters=2 = how many zeds you want to spawn
Desireability=0.500000 = higher the value, higher the probability you'll get that card.

Also, another one to tweak is: AlwaysWinChance (default 20) = The percent (0-100 %) chance of always getting all 3 cards the same.
 

mateo77

FNG / Fresh Meat
Sep 13, 2010
33
0
0
an Unholy Hand Grenade (blue grenade).

an Unholy Hand Grenade (blue grenade).

an Unholy Hand Grenade (blue grenade).

A player kills team members.

Please change it so as not to be able to kill a player.

The player lives , jombie bays must die
 

Marco

Active member
May 23, 2009
644
227
43
Finland
Or you can simply disable Unholy handgrenade by setting:
[SlotsAddOn.HolyGrenadeCard]
UnholyGrenadeRatio=0
Desireability=0.08
 

Missbot

FNG / Fresh Meat
Jul 3, 2010
127
9
0
Down Yonder
www.badoldtimers.com
Love the Drunk Mode.

Am I missing something with the add on? I Placed the U file in System folder and edited the default config as directed. I still just get the standard cards. Anybody know what I'm doing wrong? Thanks
 

Gooblaster

FNG / Fresh Meat
Oct 3, 2010
342
25
0
Nice new idea! I tested the mut and it works perfectly fine.

Is there a way to be able to let the slots HUD remain there instead of disappearing?

I would like to be able to see the pictures i have obtained.

[EDIT] I read through some of the previous posts. I suppose sounds would be nice. But admins should be allowed to chose whether or not to enable the sounds.
 
Last edited:

Missbot

FNG / Fresh Meat
Jul 3, 2010
127
9
0
Down Yonder
www.badoldtimers.com
Did you add the addon mutator name to the command line as well?

I edited the config file first and no go. Then I followed the directions and edited the MutSlotMachine.ini and it
worked. I just added it in the voting Gme Config to keep it on from map to map. Thanks.

Which leads me to my next question. I maid a uz2 from the add on u and placed in redirect folder. But when I join the server it says SlotsAddOn but downloads very slow. All other uz2 on that server work well. Is that normal for a u file. Or am i doing it wrong again?

Trying on a 6 player dedicated. Thanks
 

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Marco

Active member
May 23, 2009
644
227
43
Finland
Which leads me to my next question. I maid a uz2 from the add on u and placed in redirect folder. But when I join the server it says SlotsAddOn but downloads very slow. All other uz2 on that server work well. Is that normal for a u file. Or am i doing it wrong again?
It is not normal, make sure you have correct capital letters on the redirect file name "SlotsAddOn.u.uz2" as-well as the entries in the "MutSlotMachine.ini".
 

slavek

Grizzled Veteran
May 4, 2006
3,074
943
113
UnrealEd: Viewport #1
I edited the config file first and no go. Then I followed the directions and edited the MutSlotMachine.ini and it
worked. I just added it in the voting Gme Config to keep it on from map to map. Thanks.

Which leads me to my next question. I maid a uz2 from the add on u and placed in redirect folder. But when I join the server it says SlotsAddOn but downloads very slow. All other uz2 on that server work well. Is that normal for a u file. Or am i doing it wrong again?

Trying on a 6 player dedicated. Thanks

If you are running a linux server, file names are case sensitive. Make sure your .U file and uz2 file have the same name(including capitalization).
 

matttthias

FNG / Fresh Meat
Mar 5, 2010
174
9
0
Austria
www.team-gmk.com
you wrote that you can extend the mutator and add your own cards.
but how? because i want to but i always get the same error:

Superclass SlotCard of class TeamHealCard not found

so pls can you tell me whats wrong?
 

Marco

Active member
May 23, 2009
644
227
43
Finland
i want to extend the mutator but i always get the same error:

Superclass SlotCard of class TeamHealCard not found

so pls can you tell me whats wrong?
You must make sure this mod comes in EditPackages before your own mod:
...
EditPackages=KFMod
EditPackages=KFChar
EditPackages=KFGui
EditPackages=MutSlotMachine
EditPackages=YourOwnMod