Mut: Per Server Stats

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buzznet

FNG / Fresh Meat
Aug 28, 2010
8
0
0
I and others seam to have a problem if we ennter the server and we dont start the game but decide to disconnect I loose the background and cant turn off the game but have to use the task bar to force shutdown of game..ANY IDEAS
 

Marco

Active member
May 23, 2009
644
227
43
Finland
Yeah I know that bug and I will fix it in the next version.
For now you can shut down the menu by typing in on the Say: /start
Or bring down console and type "Open Entry".
 

Alex001

FNG / Fresh Meat
Jan 7, 2010
34
0
0
Marco. I have the problem in my dedic server with this mutator (>30 slots).
Sometimes in consol of server appears a message:
"Server is already capacity"
and players cannot come on the server until it not to overload.
Such here a problem.
 

Marco

Active member
May 23, 2009
644
227
43
Finland
Marco. I have the problem in my dedic server with this mutator (>30 slots).
Sometimes in consol of server appears a message:
"Server is already capacity"
and players cannot come on the server until it not to overload.
Such here a problem.
You mean when you try join a friend's game through Steam?
That is a bug Tripwire/Valve needs to fix and it is unrelated to mods.
 

netsky/SiE

FNG / Fresh Meat
Oct 17, 2010
146
34
0
Can't get this mod to work, added the 4 files from the zip to my system DIR , added the code into my command line and changed the v2 to v3 as nothing in the perks.ini is v2 anymore. Load the command line it says failed to load the mod when starting the server, it's there on the mutator list on web admin but it's not ticked and even when it is it doesn't work for me. Any help?
 

juustro

FNG / Fresh Meat
Nov 7, 2010
37
0
0
Just testing the latest build to see how everything fares.

All functions are working as should be...
marcostat.jpg


Although from time to time this loading perks message appears and sometimes it remains for a long time. It typically restores at the end of a wave.
marcostat1.jpg

On thing, normaly you could see for example, sharpshooter, kills after you have reached max level. This just stops displaying progress. Could you fix that?

Other thing, how about after level 6? Would it be possible to make config file or webadmin config where you can edit (without knowing coding) perk level requirements and bonuses that perk gets and maybe even what weapons perk gets when spawning.
 

Lewt

FNG / Fresh Meat
Sep 5, 2010
404
112
0
With limited testing on a listen server, this works great. Haven't encountered any of the bugs except for the black screen upon disconnecting (opening the console and typing "start", then pressing escape fixed it). But my only annoyance is that you lose your progress if you leave midgame.

can you make something that the perkprogress is saved after every wave or every 5 minutes or so?