Good to see a changelog out. Thanks, let's us know what's in store and finally gives us something to look forward to!
Couple questions I didn't see addressed:
-The StuG/SU-76 full deflection shot fires in the wrong direction.
-The nade bug? Been around since ROMod v2.0, BETTER now, but still exists. You throw a nade, you blow up, the enemy doesn't.
-Satchels? They have to be placed against an object to blow it up. If they're a foot away, no damage.
-MG-42 firing way to the left
-MG-34 single shot semi-hipped mode fires in some screwed up direction.
-Deployment/resting----sooooo clunky. I have a really hard time deploying in windows and such, it's like I have to crouch down, look up, then click deploy...soooooooo clunky.
-The StuG/SU-76 full deflection shot fires in the wrong direction.
Stug bug was fixed, I just forgot to put it in the changelog (which I just upated to say that it was fixed).
-The nade bug? Been around since ROMod v2.0, BETTER now, but still exists. You throw a nade, you blow up, the enemy doesn't.
Never seen the "nade bug" you mention in thousands of hours of playing Ostfront since a bug like this was fixed soon after the release. Haven't seen any reports of a bug like this either. It's possible that it might be something that happens in really heavy lag, but if it happens, it has to be VERY rare. Its definitely not a holdover from the mod, since all the weapons code was rewritten from scratch in Ostfront.
-Satchels? They have to be placed against an object to blow it up. If they're a foot away, no damage.
I've only ever seen this on custom maps where a mapper hasn't properly set up thier destroymeshes.
-MG-42 firing way to the left
Never seen this either, although I have heard a couple of poeple mention it. We'll look into it.
-MG-34 single shot semi-hipped mode fires in some screwed up direction.
Umm it fires where the barrel is pointed when its at the hip in free-aim, just like every other weapon.
-Deployment/resting----sooooo clunky. I have a really hard time deploying in windows and such, it's like I have to crouch down, look up, then click deploy...soooooooo clunky.
It seems pretty easy for me, and its not likely to change. All you have to do is walk up to a window, look down at the ledge, see the deploy icon, press the button, piece of cake.
If you really want to help, PM Yoshiro and get on the testing team. We're really low on testers, so finding reproductions for some of these things can be pretty difficult.