DeadPlayer123;n2278312 said:I found out also that suv have some very OP features that needs to be fixed, for instance :
1) It makes the support class obsolet, because you can do almost the same damage, carry all weapons support can carry, it cant yelt doors but it dosent matter in most games, and as a plus it have high damage resistance, can run away from zeds using bezerk speed, can heal itself very quickly, etc.
2) For the same reasons, it makes demolition also obsolete, I know some will say about the nuke and sonic resistance, but if you dont use nuke as some players its the same, and sonic resistance is not that much of a deal in trade of high resistance and speed.
3) Firebug also is obsolete now, currently the only problem with firebug is the low resistance to damage, if you can play with an perk doing the same damage but with high resistance why play with firebug ?
And how to fix it ? Its hard, firstly I would recommend reducing the carry weight from suv from 20 to 18, it would fix for the support issue. For demo and demolition thought, I dont know, it could have reduced damage like in 10%, I guess that would do...
#1. Survivalist doesnt have Penetration, Damage output, ammo and armor handout.
#2. Demo weapons are indeed good with Survivalist and its almost as if the class favors them more than any other class. Where they are deficient is with the ammo total and the damage as demo can innately has more of both. I find myself running out of ammo with the RPG 7 even on suicidal while playing with the survivalist because it requires more shots to take down an FP. Those direct damage buffs that demos get really help with FPs and Scrakes. Forget headshotting scrakes too. I dont try to touch the scrakes with demo weapons as a survivalist but I suppose thats what the Kriss, P90 or Dual Mags are for. Grenade handouts are great too. Changing Demo's Fragmentation Rounds skill to be 30% with no damage debuff would help demo a lot. Nerfing Make Things Go Boom to 20% would help too.
#3. No way. I cant count how many times I set myself on fire with the Flamethrower as the Survivalist. Panic strategies that I used as Firebug like firing straight at the ground when I get cornered dont work as I just kill myself if I do. So if Flamethrower is out whats left? Microwave gun? Thats a pretty weak weapon even as a Firebug. Another problem is that few Survivalist skills work with Firebug weapons. Survivalist also gets no afterburn buff.
The Ammo clips size really cripples what the Survivalist can do with SWAT weapons and with no stun grenade mowing down Scrakes is impossible. SWATs 25 Zed Time skill is a beast with infinite ammo. SWAT does need some armor buffs though.DeadPlayer123;n2278512 said:Hoe games, I have an friend that just played as support in the past, he is very good, now he is playing as suv with support only weapons, the trade of penetrations and yeld for high speed, damage resistance and the strong crossperk possibilities just worth it too much. Also, I forgot to mention another class that is obsolete now, SWAT...
Obs: We are all lvl 25, its so easy to up to 25 that its a joke, I get up my suv to 25 in 2 days ( of course no perk trainning maps ).
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