So here it is... Version 1.1 \o/
Download KF-OldCity (ModDB)
Download KF-OldCity (Steam Workshop)
Old City is a medium sized map with a London setting with Steampunk influences. Like previous releases, the layout is a serious of streets, alleys and indoor sceneries with multiple floors and defendable positions. Spread out across the map are also four trader locations for your support.
There's some more bugfixes compared to preview versions, most notably the ambulance car fix, but also the river inclusion and more. You can see the full changelist in the readme file.
I tried to keep the map as optimized as possible, however, due to the highly detailed outdoor zone, there may be slight fps drops with older computers. Even with cull distances, distance fog and antiportal options (which won't help here due to the large amount of inmap bsp), I couldn't get rid of it entirely... This is also the main reason why there aren't more emitters and foliage - aside my laziness...
Long text, short story: Have fun!
Screenshots:
€ It is necessary to redownload the map since I deleted all beta versions from the workshop. Once the workshop problems are fixed, I'll reupload it there as well.
Download KF-OldCity (ModDB)
Download KF-OldCity (Steam Workshop)
Old City is a medium sized map with a London setting with Steampunk influences. Like previous releases, the layout is a serious of streets, alleys and indoor sceneries with multiple floors and defendable positions. Spread out across the map are also four trader locations for your support.
There's some more bugfixes compared to preview versions, most notably the ambulance car fix, but also the river inclusion and more. You can see the full changelist in the readme file.
I tried to keep the map as optimized as possible, however, due to the highly detailed outdoor zone, there may be slight fps drops with older computers. Even with cull distances, distance fog and antiportal options (which won't help here due to the large amount of inmap bsp), I couldn't get rid of it entirely... This is also the main reason why there aren't more emitters and foliage - aside my laziness...
Long text, short story: Have fun!
Screenshots:
Spoiler!
€ It is necessary to redownload the map since I deleted all beta versions from the workshop. Once the workshop problems are fixed, I'll reupload it there as well.
Last edited: