Crashing at Splash
Crashing at Splash
Here are my logs:
Log: Log file open, 03/21/13 14:45:41
Init: Memory Profiling : Disabled
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Log: ... running in INSTALLED mode
Init: Version: 7258
Init: Epic Internal: 0
Init: Compiled (32-bit): Feb 26 2013 14:45:12
Init: Changelist: 641002
Init: Command line: -log
Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\Red Orchestra 2\binaries\win32\
[0000.10] Init: Computer: ANGELO-PC
[0000.10] Init: User: Angelo
[0000.10] Init: CPU Page size=4096, Processors=4
[0000.10] Init: High frequency timer resolution =2.923105 MHz
[0000.10] Init: Memory total: Physical=8.0GB Pagefile=16.0GB Virtual=4.0GB
[0000.18] Log: STEAMWORKS initialized 1
[0000.23] Init: WinSock: I am Angelo-PC (10.0.0.3:0)
[0000.23] Init: Presizing for 132448 objects not considered by GC, pre-allocating 0 bytes.
[0000.23] Init: Object subsystem initialized
[0000.25] DevDataBase: Connection to "Provider=sqloledb;Data Source=production-db;Initial Catalog=EngineTaskPerf;Trusted_Connection=Yes;Connection Timeout=2" or "10.1.20.20" failed
[0000.33] Init: OS stats:
[0000.33] Init: Windows 7 Service Pack 1
[0000.33] Init: Bit=64 bit
[0000.33] Init: RemoteDesktop=0
[0000.33] Init: Memory stats:
[0000.33] Init: Physical: 8174MB
[0000.33] Init: Virtual: 4095MB
[0000.33] Init: PageFile: 16346MB
[0000.33] Init: CPU stats:
[0000.33] Init: MeasuredPerformanceTime: 118.667 (stored result)
[0000.33] Init: Hyperthreaded: 1
[0000.33] Init: NumProcessorsPerCPU: 1
[0000.33] Init: NumLogicalProcessors: 4
[0000.33] Init: NumPhysicalProcessors: 8
[0000.33] Init: MaxSpeed: 3001
[0000.33] Init: CurrentSpeed: 3001
[0000.33] Init: CoresPerProcessor: 8
[0000.33] Init: IsOnBattery: 0
[0000.33] Init: BatteryLevel: -1
[0000.33] Init: Manufacturer: Intel
[0000.34] Init: CPUName: INTEL Pentium-III
[0000.34] Init: L1CacheSize: -1
[0000.34] Init: L2CacheSize: -1
[0000.34] Init: Architecture: x86
[0000.34] Init: GPU stats:
[0000.34] Init: VendorID: 000010DE
[0000.34] Init: DeviceID: 00001244
[0000.34] Init: DriverVersion: 9.18.13.1407
[0000.34] Init: DeviceName: NVIDIA GeForce GTX 550 Ti
[0000.34] Init: DriverName: nvd3dum.dll
[0000.34] Init: PixelShaderVersion: 3
[0000.34] Init: VertexShaderVersion: 3
[0000.34] Init: VRAMQuantity: 1024
[0000.34] Init: DedicatedVRAM: 977
[0000.34] Init: AdapterCount: 1
[0000.34] Init: SupportsHardwareTnL: 1
[0000.34] Init: GPU DeviceID not found in ini.
[0000.34] Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.34] Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
[0000.38] Log: Shader platform (RHI): PC-D3D-SM3
[0000.39] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\UnrealEd.INT
[0000.41] Log: PhysX GPU Support: ENABLED
[0000.51] Init: Initializing FaceFX...
[0000.51] Init: FaceFX 1.7.3.1 initialized.
[0000.54] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Launch.INT
[0000.55] Init: [ThreadAffinity] Number of hardware threads is 4. Setting thread affinity for game and render threads to share L2 cache
[0000.55] Init: Begin VerifyShaderSourceFiles
[0000.59] DevConfig: GConfig::Find has loaded file: ..\..\ROGame\Localization\INT\Engine.INT
[0000.59] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Engine.INT
[0000.59] Init: Finish VerifyShaderSourceFiles
[0000.59] Init: Begin GetGlobalShaderMap
[0000.61] DevShaders: ... Loaded 244 shaders (2 legacy, 0 redundant)
[0000.61] DevShaders: Verifying Global Shaders for PC-D3D-SM3
[0000.61] Init: Finish GetGlobalShaderMap
[0000.62] Init: Begin LoadStartupPackages
[0000.63] DevConfig: GConfig::Find has loaded file: ..\..\Engine\Localization\INT\Core.INT
[0000.79] DevConfig: GConfig::LoadFile associated file: ..\..\ROGame\Config\ROPlaylist.ini
[0000.91] DevShaders: ... Loaded 4885 shaders (0 legacy, 0 redundant)
[0000.93] DevShaders: Shader cache for Engine contains 176 materials (0 redundant)
[0000.98] DevConfig: G
---------------------------------
What happens is my game just crashes as soon as it finishes loading up the splash, the screen turns black as if it's going to start the game.. Then it just vanishes as if I just closed a game on steam, even the little popup box on steam shows up with the latest things on steam. I've tried verifying game files, deleting config, re installing game, updating punkbuster.. Nothing's worked.