How do you adjust capzones to move faster slower what is the formula I know where but I think there is a decimal number in the prop. How do you adjust number of men needed in the cap and how fast it caps? Thanks.
Just in case someone else wants to know where these options are...
ROObjTerritory Properties > ROObjTerritory > BaseCaptureRate / MaxCaptureRate
Basically I just take the default rates and divide or multiply them to get faster/slower cap rates.
Eg. BaseCaptureRate: 0.083330 (default) x4 = 0.33332
MaxCaptureRate: 0.066667 (default) x4 = 0.26667
These are the numbers I've used for Leningrad and Ardon because I think a longer cap time (plus large cap zones) means the fights are more intense and cannot be captured before the defenders have a chance to respond. In my opinion it's much more fun to battle back and forth for an obective as each team tries to reinforce and push the other side back.
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