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Hiyokomod v2.8

Tendency

FNG / Fresh Meat
Dec 12, 2009
168
31
0
www.rainingblood.org
Seems to be a lot of interest in this mod lately. I see many requests for it. So, i am posting a working version of hiyokomod 2.8 that includes all the missing files. There is a lot of broken code and bugs with this unaltered version.

I also zipped up the source code for you.The only thing missing are the zombies, they can be found easily enough. If somebody really wants them, i can boot up my other computer and zip them up. Just not worth the time imo.

[URL="http://hazardous-mutation.com/files/hiyokomodv2.8.zip"][url]http://hazardous-mutation.com/files/hiyokomodv2.8.zip[/URL][/URL]
 

ro_sauce

FNG / Fresh Meat
Sep 26, 2007
3,135
329
0
bwhgaming.com
thx man, works great on our servers, though i notice no differences between it and v2.2+v2.7, did you make some fixes?

xmas zeds are spawning, aaaaahhhh its summer aaahhh so they will melt in 5 days!

sucks about that 50 weapon limit, so i'm just doing a daily rotation of first 50/ last 50 and let ppl post their favourites in our forums.
 
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Tendency

FNG / Fresh Meat
Dec 12, 2009
168
31
0
www.rainingblood.org
Are you Original this mod maker?
you are shameless:mad:
Shameless? Maybe the original maker (Unknown). I didnt make it, code it or change it. I provided it as a complete package with the missing textures, sounds and statics. All of which is freely available on the internet if you look hard enough.
 
Last edited:

halbridious

FNG / Fresh Meat
Jan 6, 2011
1,770
211
0
Michigan (USA)
This is one of those things where if someone came forward and asked him to remove it, he'd have to, but because no-one knows who made it, no-one can ask to use it. In which case the internet rules allows for usage until you're told otherwise. If we didn't do it that way, so much stuff would be lost it would be tragic.

Thanks for posting Tendancy - i've never heard of this, so i can't wait to find out what the hell happens when i enable this B*tch!
 

Excalibolg

FNG / Fresh Meat
May 3, 2009
143
27
0
KF-BioticsLab
I always wondered who ripped off who with this mod. I recognize lots of the code from other mutators, but can't say wich one came first.
 

masteriamamind

Active member
Oct 12, 2010
497
113
43
Evil Lair
Are the missing custom creatures powerful enough to withstand the weaponry? If so can you zip them up please. Thanks for sharing mods like this are great for fun.
 

-MGS- Sniper

FNG / Fresh Meat
May 22, 2011
869
38
0
This is one of those things where if someone came forward and asked him to remove it, he'd have to, but because no-one knows who made it, no-one can ask to use it. In which case the internet rules allows for usage until you're told otherwise. If we didn't do it that way, so much stuff would be lost it would be tragic.

Thanks for posting Tendancy - i've never heard of this, so i can't wait to find out what the hell happens when i enable this B*tch!
I had a hand in this and i dont think the coder wold really be happy about a download being placed on here as it is custom made.

I can prob post a realease version with a few cut bits
 
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-MGS- Sniper

FNG / Fresh Meat
May 22, 2011
869
38
0
If you check our forums soon i will put a download to one of the custom zeds files, I have been given permission to do so

Forums in my link
Mod with customs is running on our server in my sig too
 
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