Please make sure you are familiar with the forum rules. You can find them here: https://forums.tripwireinteractive.com/index.php?threads/forum-rules.2334636/
Weve updated the Tripwire Privacy Notice under our Policies to be clearer about our use of customer information to come in line with the EU General Data Protection Regulation (GDPR) rules that come into force today (25th May 2018). The following are highlights of our changes:
We've incorporated the relevant concepts from the GDPR including joining the EU and Swiss Privacy Shield framework. We've added explanations for why and how Tripwire processes customer data and the types of data that we process, as well as information about your data protection rights.
For more information about our privacy practices, please review the new Privacy Policy found here: https://tripwireinteractive.com/#/privacy-notice
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
them map was designed to allow players on to it, plus as you said the zeds can get on it, so its not a glitch, or map exploit, so you should re apply the blocking volume, or what ever he used to allow players to get on top of it.
this is regarding the adjustments you made to doom, the use trigger in the the brown room, on top of the platform is out of reach, besides that it looks fine. btw im reffering to the use trigger for the hidden small room inside of the small brown diomend shaped room.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.