Dangchang said:
For a game like counter strike, I spend about half an hour downloading and installing realistic/correct models and animations. Another thing I didn't like in CS was how when you pulled our the M4A1 and he pulled the forward assist.
The forward assist is a button.
How the hell could they make a combat game knowing nothing about real guns? That's exactly the gameyness I'm talking about.
It's pathetic when some kid who is a "pro" at counterstrike talks to me about guns. I've actually had conversations like this...
Kid: So what's your favorite pistol?
Me: I'd have to say the Glock 17.
Kid: Haha! The Glock sucks.
Me: Why do you say that?
Kid: The 9mm is so weak!
Me: Have you ever been shot with a 9mm or seen its performance in ballistics gelletin?
Kid: No.
Me: 9mm is a proven stopper, and in my opinion, it's the best balance between power and capacity. It's also the NATO standard round for pistols and SMGs. As for the Glock, it is one of the most reliable pistols in the world, if not THE most reliable.
Kid: No way. The Desert Eagle is the best pistol in the world and it's easy to headshot people 100 yards away.
Me: You play counterstrike, don't you?
Kid: Yeah, how'd you know?
Me: The Desert Eagle is a heavy, cumbersome novelty pistol deemed inefficient for combat that is not in official service with any world military. And it is hard enough to take headshots with a rifle at 100 yards, let alone a pistol.
Kid: But it's in all these movies and...
Me: They are movies. They aren't real. The Desert Eagle makes a good prop because it's big and shiny. 9mm will kill a person just as dead as .50AE but with twice the capacity, less weight, and a lot less recoil. If you really want something more powerful, you should just use a SMG or an assault rifle.
Kid: But if you just holster your pistol and pull your knife out you'll run much faster.
Me: What the hell are you talking about? You are still carrying your gun. The weight hasn't changed.
Kid: Oh.
Me: You haven't actually ever shot a real gun, have you?
Kid: Um... no.
Me: Bye.