Ok, just got finished playing a multiplayer session, and I encountered a bit of an issue:
Level: Mountain Pass
Players: 5/6
Difficulty: Normal
Issue: I suggested we gear up at the trader and hole up at the rest stop, which had the side door welded shut, providing a nice little killing zone/bottleneck for the group, should they get into the rest stop and face the double doors. Instead, they opted to run around the level like a chicken with it's head cut off.
Who was in the right? Myself, who opted for a killing field and bottleneck, while not really giving us an escape route (but allowing us to level our firepower against the baddies as a group as opposed to scattered individuals, or them, who opted for a more mobile approach, while splitting the party/group in doing so?
Level: Mountain Pass
Players: 5/6
Difficulty: Normal
Issue: I suggested we gear up at the trader and hole up at the rest stop, which had the side door welded shut, providing a nice little killing zone/bottleneck for the group, should they get into the rest stop and face the double doors. Instead, they opted to run around the level like a chicken with it's head cut off.
Who was in the right? Myself, who opted for a killing field and bottleneck, while not really giving us an escape route (but allowing us to level our firepower against the baddies as a group as opposed to scattered individuals, or them, who opted for a more mobile approach, while splitting the party/group in doing so?