...and FoV correction was my idea...
now this thread is making it seem that everybody has ideas except TWI =P
1. Most of the holes made in the building were from direct fire from the Heavy FlaK Battalion of 24 Panzer Division - they were firing 88mm rounds at the building from a couple of klicks away. The flak commander spent hours arguing that it would be a pointless fire mission against such a building - and he was right.
2. The weather in Stalingrad through August and September 1942 was hot and sunny, with hardly a break. The snow didn't hit until well into November.
3. Firefight is indeed our take on Team DM. With our own wrinkles, of course.
4. The interior wi be appropriately dusty - but the elevator had only been brought into operation in 1942!
Enjoy
HahhahahThe new gametype looks really interesting.
Im glad to see that you listened to my suggestion about making a game with guns in it, I invented that concept.
24 Panzer Division
I guess they are the second Brits to be in the Elevator in 65 years, since our very own Brit Alan Wilson was inside the elevator in June of 2007
Picky, picky, picky... we were the first non-Russians into the building since 1942. That will do for me! Well, apart from any German PoWs they used in the rebuilding in 1942-43...Technically, I was the first Brit in the tunnel under the elevator but Alan was a few seconds ahead of me into the main building.
So that guy was actually the third.