Also if nailing Zeds (heads or whole) to a wall with a crossbow bolt is not a thing, it should be
That would be funny!
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Also if nailing Zeds (heads or whole) to a wall with a crossbow bolt is not a thing, it should be
Will it be exploding piles of poop?Bloat abilities
- Slashing Attack
- Puke
- Lay Mines
Does it mean that player camera is unaffected by recoil when in the air, or that the character doesn't get additional momentum when firing mid-air? Because the latter would be actually a big support nerf vs biggies...Removed recoil kick when jumping and firing
Well done!Increased speed of equip and putaway of all weapons by 60%
Fleshpound will no longer perma-rage, and Scrake will no longer insta-rage when they are among the last few remaining Zeds
Im willing to bet the balance will be way off either for the humans or Zeds.... I'm just hoping that it works. Then maybe some coders can get some mutators in the works and modd the damage and health(ie ProjectOne) and Webadmin is fully fuctional...it may turn out to be interesting gameplay.Now, maybe stalker could be interesting... but the problem is you don't do enough damage on your own to be a real threat.
Now, maybe stalker could be interesting... but the problem is you don't do enough damage on your own to be a real threat.
Does it mean that player camera is unaffected by recoil when in the air, or that the character doesn't get additional momentum when firing mid-air? Because the latter would be actually a big support nerf vs biggies...
I guess they would have to your video signal since cysts are blind, aren't they?
NICE! Love the balance changes, new weapons look and sound awesome, and I greatly look forward to seeing more balance changes and the rest of sharpshooter.
Just two questions:
- Sometime soon will we get a peak at sharpshooter's skill tree (soon being 1-2 weeks)?
- Will bloat be getting that acidic jelly looking attack in the normal game (maybe a difficulty specific attack like the husk has)?
They do have that, however only at Suicidal and Hell on Earth.Maybe a stupid question but... do Husks actually have a default flamethrower attack at the moment? I can only recall ever seeing them fire their cannon at range, or attacking melee with it. Perhaps I am just too used to running at them and shooting rather than waiting for a short-range flamethrower attack, but if it's something they don't have at the moment then could you please add it?
Huh, interesting. I've not played above Hard yet.They do have that, however only at Suicidal and Hell on Earth.
Huh, interesting. I've not played above Hard yet.
Which other Zed weapons are difficulty-specific?