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Will snipers/marksmen get camo coats and wrapped rifles?

Capt.Cool

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As someone was so kind to bump this thread here is the updated edit:

On the gamecover we see a soviet marksman with the regular cape (plasch palatka).
Unfortunately its not ingame. But why?

Dear TWI, could you plz give us a comment on this?

We are waiting for a official comment on this issue now for years.


Will the snipers/marksmen get the clothing as shown on the game cover or in the promotion pics?
Or at least wrapped rifles and camo gear?!
Wrapped rifles were not only used by snipers but also but regular marksmen! (see 3rd pic)

HEROS should be able to wear the cape (plasch palatka) and zeltbahn (german cover) as it was planned by the devs.
(wrapped rifle ect. could be additional achievements)


Here is a pic of the classic raincape issued to all soviet infantry:
(note the wraped rifle)
sovsniper.jpg
finnishfrontsniper


sovmarksman.jpg


Sniper Camo:


 
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the issue of having snipers is not that there werent snipers in ww2 or stalingrad there were plenty.

The issue is they generally worked alone without a squad in outskirts of the lines. Aka if a sniper spawns and is supposed to play together with the other people from the team, then he would be a marksman and not a sniper by definition and in my opinion should be clothed appropriately.

I just don't see how you can implement snipers realistically into this game, in the multiplayer. For singleplayer some solo sniping missions with full camo and sniper gear would make sense to me, but for multiplayer i don't see how you can implement any snipers in this game.

Marksmen make a lot more sense as they generally fought within and with squads.
 
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a true SNIPER role would only work if the map where large.. like Arma... were a battle can be happening and the sniper is sneaking by in the forest (or what have you) to attack people i the rear unsuspecting of attack...

to put is simply... the role "Sniper" in the game isn't really a sniper... its more of a marksman or sharpshooter
 
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no. the role in the game is a sniper. you can play it like a sniper and go run off on your own and hide somewhere or you can move with your squad, i don't know where this designated marksman stuff is coming from.

so yes, please let the equipment reflect their actual role, regardless of how one might play it.
 
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no. the role in the game is a sniper. you can play it like a sniper and go run off on your own and hide somewhere or you can move with your squad, i don't know where this designated marksman stuff is coming from.

so yes, please let the equipment reflect their actual role, regardless of how one might play it.


A designated marksmen is different from a sniper.

In RO, we play as marksmen.

Due to the nature of the gameplay, there can't be a sniper.

Of course, the difference in definition might not have existed back then, but the role did. We certainly play as marksmen in RO OST.
 
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well i think what zets means is that currently in ROOST there is no form of squad organization.....it's just like one big "squad". even though you're right, snipers typically go off and play as snipers in the actual game, i think it would be better if in HOS there is some general squad system over the current "platoon system" so snipers are in fact specialists attached to the platoon. i guess what zets is getting at is that typically "snipers" worked in teams with a spotter for solo assignments, whereas what the multiplayer aspect of the game is going for is a "sharpshooter" to support the squads/platoon as a designated marksman.

so long he still has a scoped rifle, the terminology really doesn't matter. as for the special coats and wrapped rifles, although i don't have links to pull up in defense, from what i can deduct from the info i've seen is that the majority of marksmen, sharpshooters etc... in platoons were dressed in the same manner as the rest of the soldiers. although maybe this could be a nice feature for ranks/achievements/perks whatever. maybe a "HERO" will be able to play as a sniper with special camo?
 
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The major thing is a sniper cannot truly work as a sniper in ro. The actions you see resemble mostly that of a marksman in ro, and thats why i rather would have them implemented as a marksman. As in the situations you play in, aren't the situations of sniper generally.

It got nothing to do with teamwork systems or what not. Its simply if players behave more like a marksman in most ways, and it making more sense for a marksman to be fighting where and how they are fighting. I'd rather see those guys represented as marksman than as sniper, which generally means wearing regular clothing.

If RO:HoS brings forth situations for real snipers and places people in there, then i won't mind them getting every tool and piece of clothing utilized by snipers.
 
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no. the role in the game is a sniper. you can play it like a sniper and go run off on your own and hide somewhere or you can move with your squad, i don't know where this designated marksman stuff is coming from.

so yes, please let the equipment reflect their actual role, regardless of how one might play it.

You are just wrong here. Only in some big maps like Berezina etc. you can actually even remotely try to imagine being a sniper. And only imagine. Sniper is not a soldier participating in combat like portrayed in game. And that
 
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A designated marksmen is different from a sniper. We certainly play as marksmen in RO OST.

Yes, maybe we did. But HoS is a completly new game! And a new game will have new features. :rolleyes:
Are you a dev that you already know how HoS will look like? Proberly not.

the role in the game is a sniper. you can play it like a sniper and go run off on your own and hide somewhere or you can move with your squad, i don't know where this designated marksman stuff is coming from.

Completly right.

although maybe this could be a nice feature for ranks/achievements/perks whatever.
maybe a "HERO" will be able to play as a sniper with special camo?

Now this is really a great idea! :)
 
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A designated marksmen is different from a sniper.

In RO, we play as marksmen.

Due to the nature of the gameplay, there can't be a sniper.

Of course, the difference in definition might not have existed back then, but the role did. We certainly play as marksmen in RO OST.

Then perhaps in RO, they should call the class a Marksman, not a Sniper so we can avoid this little confusion in the future.

But until then, if they're calling it a sniper, then it should look and function like a sniper.

I know when I play RO, and I'm a Sniper class, I play like a sniper.... AKA: I don't move with the rest of my team and shoot where they're shooting, I look for buildings, rubble, places off to the side and I try and snipe.... alone. My capping abilities as a sniper arn't all that great and when the enemy comes barreling into the cap zone and SMG'ing everybody at close range, my scoped rifle isn't going to help me a whole lot.... which is why I don't run around like a regular troop.

You may play as a marksman, but that's not to say everybody does.

Added:

And sorry, but I'm not getting the whole comment of "RO Maps not designed for Snipers or sniper based play" because there's plenty of maps like Arad or Leningrad where there is plenty of distance that can be made & plenty of places to camp and pick people off at a distance. Already in Arad I noticed shooting from across the river from the forest into South Village that my sniper rounds don't reach very far before dropping...... so exactly how big does the map have to be before people start admitting they're big enough for snipers and sniper play?

I mean, just because RO is set to basic overall squad play and tank play (due to limited squad operations) doesn't mean you're some how restricted in playing that way.

Regardless of what people say here about marksman and snipers, it is possible to play as a sniper in the game and many do it.

Now in regards to the clothing, I too would like to see a variety as well. If people want to get all fickle about Marksman this or Sniper that, then make two classes.... one Marksman and the other Sniper.

Marksman would have better capping power then a sniper, and a sniper would re-spawn elsewhere from the rest of the team. Maybe have the sniper have a more powerful scope then a marksman too while we're at it. Problem solved.
 
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Then perhaps in RO, they should call the class a Marksman, not a Sniper so we can avoid this little confusion in the future.

But until then, if they're calling it a sniper, then it should look and function like a sniper.

Marksman would have better capping power then a sniper, and a sniper would re-spawn elsewhere from the rest of the team. Maybe have the sniper have a more powerful scope then a marksman too while we're at it. Problem solved.

that is a good idea. they should have a marksmen class and sniper class. marksman in medium samll maps and sniper and marskman in big ones.

and i prefer people who's good at sniping take the class, becose. him alone can kill over 10% of the enemy rienforsmets, by himself. which is really good at maps like danzig. with a good mg and sniper they can hold langermarte alone.
 
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Then perhaps in RO, they should call the class a Marksman, not a Sniper so we can avoid this little confusion in the future.

But until then, if they're calling it a sniper, then it should look and function like a sniper.

I know when I play RO, and I'm a Sniper class, I play like a sniper.... AKA: I don't move with the rest of my team and shoot where they're shooting, I look for buildings, rubble, places off to the side and I try and snipe.... alone. My capping abilities as a sniper arn't all that great and when the enemy comes barreling into the cap zone and SMG'ing everybody at close range, my scoped rifle isn't going to help me a whole lot.... which is why I don't run around like a regular troop.

You may play as a marksman, but that's not to say everybody does.

What you describe is exactly what generally markman/sharpshooters do. They don't go in the main attack assault force. But they support the main attackforce by increasing the effective range.

Like taking out stationary defenses during the attack, like if your teammates are attacking someplace you should take out the mgs and threats to the soldiers by takin pot shots.

In most maps even if you're on your own, you will notice that there are often MG's and Riflemen close towards you killing off enemies from around the same spot as well. Even though you don't know them, youre in the same position relatively as a marksman would be.

The thing is the correct names are given. Scharschutze for the germans and Sniper for the russians afaik were the names assigned to squad snipers / designated marksman. And during early stages in ww2 the americans afaik basically didn't even train their soldiers to use camouflage and they were called snipers as well. The terms just shifted around over the years making it more complicated.

I have no issue with snipers using the modern termology of snipers, but they should be acting like a sniper. Just as marksman should be acting like marksmen.
 
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In most maps even if you're on your own, you will notice that there are often MG's and Riflemen close towards you killing off enemies from around the same spot as well. Even though you don't know them, youre in the same position relatively as a marksman would be.

This is very true. Even in maps like Berezina. The only maps I think that allow you to operate anything like a sniper would be huge tank maps, like Vieux from DH, that feature a sniper. On that map, you really can go way out by yourself and operate as a forward spotter, and attempt to pick off any tank commanders who unbutton.
 
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you may play as a marksman, others play as snipers. if the marksman role didn't exist in ww2, chances are the role represents a sniper and people should play it that way. or not.


I think you're missing the point. If HoS is anything like RO, then there will be no snipers. A sniper would sit still for hours, waiting to take a few shots and kills against important targets. In RO's fast paced gameplay and small maps (for snipers), the gameplay does not represent the role of a true sniper.

As mentioned by others, only a few of the really large (mainly tank maps) can offer sniper like gameplay.

Sniping does not = using a scoped rifle.


Yes, maybe we did. But HoS is a completly new game! And a new game will have new features. :rolleyes:
Are you a dev that you already know how HoS will look like? Proberly not.

We were talking about OST.

Unless he is a dev, because he made a statement saying that we do play as snipers in game. And I doubt he is a dev, so he was talking about OST.

I'd suggest reading a bit more before hitting the reply button.

Then perhaps in RO, they should call the class a Marksman, not a Sniper so we can avoid this little confusion in the future.


I recall that in RO 3.3, it was called marksmen.

Maybe the changed it to appeal to the masses (because it is l33t to play as a sniper :rolleyes:).



Going back to the original topic, I'll restate my view since half the people on this forum are really poor at reading and comprehending:

Assuming they are marksmen, or act as marksmen like they did in OST, then there should not be any special sniper gear. But, I will assume that marksmen or snipers that stayed with squads often times did do those mods to their rifle or gear... so it would be nice to see.

Maybe add some of the extra gear (as long as it does not give an unfair advantage to new players) as part of the "Heroes" unlocks.
 
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i just use my native English (actually it's American.....sorry we've butchered English over the last 200 years) so for me it says "Sniper" for both sides, and i really don't care what terminology is used.

as for the customized gear, unless the "sniper" is going to designed to play in a sniper team or as a lone wolf, i don't think they should have extremely customized gear. i expect HOS multiplayer to be about the same as ROOST multiplayer in that the "sniper" is really playing the role of a "designated marksman" which means supporting his squad/platoon. if that is the case, limited "customization", perhaps more custom gear for higher "ranked" players or something. in single player, if there's going to be "sniper missions" like you see in other FPS games, then i'd be ok with camo, wrapped guns, ghilie suits etc....
 
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