Oh I see, they explained it, so that makes it good than eh?
So, I imagine that battlefield fans didn't play BC or BC2 because they waited 3-4 years for a true sequel with old features?
DICE explained themself that it was not an "official" sequel, but they did not give it out for free. They collected the money, regardless of prone or not.
well BC was a console series, the fact that BC2 was even released on PC is welcome enough, as the first wasnt.
It was a console port, but DICE told us so a while ago (considering it was quite literally a console game).
BF3 on the other hand is more in tune as a PC release. Has it been influenced by consoles? yes, to an extent; but not much more than this game in its attempt of garnering mass appeal.
While the BF3 beta is buggy with some weird glitches and animations, its nothing game breaking like what we've seen in RO2. In fact it runs rather well, with me getting 45-50 fps on my 3 year old rig.
TO be honest, i actually rather like the suppression mechanic in BF3 more than RO2. It's not as hyper sensitive as in RO2 (making my soldier into a little b*** who gets suppressed if a single bullet fly withing 50 yards of him), and you actually get rewarded for suppressing.
RO2, is hands down one of the most innovative FPS' i have every played. First person cover system, suppression, adjustable sights, free aim, squad system etc. However it has failed to execute them properly and implement them effectively.
So now all those innovative features come off as incomplete and gimmicky; existing only for their own sake Why dont i get points for suppression? Why dont i get points for successfully commanding my squad? Why dont i get points as a commander for leading my team to victory? what the f*** is the point of half the unlocks? etc.
This game could have been mind blowing, which is why i am so deeply saddened, and why i spend som much time on the forums. I have seen games fail before and never really cared, for example BRINK; it was fun but it failed still who cares? I never went to the BRINK forums or spent 30min typing up a list of improvements for the devs to implement.
RO2 i want to like and i dont want it to fail, which is why spend so much of my time here. Regardless the fact of the matter is, RO2 is a failure because of some poor choices on behalf of the company.
The major ones being; trying to appeal to both hardcore fans and a larger casual audience, releasing the game a few month sbehind several major FPS releases, releasing it in such a shoddy state, giving a beta of only 2 weeks, not listening to its core community, abandoning authenticity and instead opting to hop aboard the unlock bandwagon etc.
This game is not salvageable. IT will will not be the great game we had anticipated. It will be patched and fixed, but it will sink into obscurity eventually...