*cough* BF3 beta *cough*
:cough: BF3 Beta SUCKS :cough:
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*cough* BF3 beta *cough*
+rep:cough: BF3 Beta SUCKS :cough:
when the full game comes out ppl will be bored of it from playing the beta 20h a dayOpen beta does not start tell the 29th (not the early invite), what will happen when the full game comes out?
I agree.. hard to find any populated low ping servers..90-120 ping servers have ppl .. but then u can see the lag when u shoot someone ,until they react from the bullet iimpactNo probs playing in Europe... only ping issue
Where the players gone ?
1) I just started Ro2
2) I browsed server for "Hardcore Realism"
............
3) Ok .... there is just 12 servers alive in the whole world and they come with HUGE PING (wtf , no more hardcore realism server in europe, only one remain, and it's relaxed realism) ...
So it's a 140 ping or nothing ?
4) I tried without "hardcore realism" , i apply .... 15 servers alive (i mean 32/32 or 64/64).
Omg ... Omg ... Omg ... Omg ... Omg ... Omg ... Omg ...
I just remember some days ago, when there was a lot of server , full of 64/64.
Now, Forget about new players incoming, they already left ... we are now alone facing the bugs.
This girl is saying : TWI i hate you now !
Im not hating on battlefield, in fact i used to love battlefield, just not this full price reskinned bc2 that could very well be a BC2 mod
if you think they wont charge for map packs, well, dunno why people insist in lying to themselves, the only reason why bf3 wont get modtools is so they can sell dlcs and a new battlefield game next year, just like they did with bc2, believe what you want, i'll be here to say i told you so when the time comes
RO2 has kind of left a bitter taste in my mouth for the Red Orchestra Series. I tried the BF3 beta and its alright. I know you vets out there are really looking for something to tide you over. I've been thinking about firing up some Ace Mod for Arma 2. Its the closest thing that scratches my realism itch.
So you will probably find me here Task Force 86 - Night skirmish - YouTube
It's good that its just your opinion, because had it been the truth I'd be really worried. And as for DICE keeping the same direction, how do you call moving over to consoles and removing prone and other features?In my opinion, they are gone due to..
1. One of the most buggy releases i ever seen.
2. One of the most un-optimized releases i ever seen.
2. Trying to appease Arcade and Realism player bases at the same time.
3. People waiting for bugs to be fixed until they play the game.
4. BF3 beta (duh)
5. RO1 veterans realising this is not their cup of tea.
6. Arcade gamers realising this is not their cup of tea.
etc etc etc.. theres alot of issues.
I hate to draw parallel to Battlefield 3 and DICE, however their story is decently similar to TWI. Started as a small independent company (actually their office was their university dorm room in the 90s) and found success in Battlefield 1942 and following expansions and sequals. They realised they found a selling concept and stuck with it, they improved it and re-vamped it.. but they stuck with the basic concept even to this date which they ow most of their succes too.
TWI wanted to start fresh and make a game more appealing to the majority of the gamers, in the process totally throwing what made RO1 a great game out the window. I was suprised today in (some new FPS) beta that is arcade and that i actually felt SLOW while sprinting after playing RO2, i actually felt INACCURATE while firing certain weapons etc. which made me realise a thing or two.
Red Orchestra 2 is not a selling concept, its a over-hyped product in every way and the majority of either RO1 vets (like myself) or the arcade gamer just won't like or stick with the game for very long. I have total faith in modders to make the game that this game could have been. However, not much will change in retail version since it is a released product.
Just my honest opinion, Skjold