First of all, friends, don't worry about developers suspending support for TOW or being indifferent to your questions and suggestions. All your complaints, wishes and suggestions are noted, in fact all topics of this forum which were active in last two months were examined thoroughly page by page to make sure no good thought will go unnoticed. Some of your suggestions were already planned, but some were not, and it is very important for us to know what community needs most.
The most popular demand was about quick mission generator. There is a number of technical difficulties concerning that and because of current game structure it is hard to implement. In short, every mission in TOW has complex structure and mission generator capable of tasks normally done by designer must be even more complex. Maps are made by hand in 3D editor so generating map from tiles on the fly like in CM is not possible, AI must have general direction of attack set if it is offensive, etc. Thus, mission generator most likely would be some form of wizard in current editor which will automatize most necessary actions, making creation of a simple engagement possible quickly, but probably will still require some hand work like adjusting unit