I'm still here, sorry for the delay. Life got super duper busy and I haven't had a chance to work out why the map or any map for that matter won't cook.
I'll re-download the game today and see if that miraculously fixes it.
Glad to see you're still working on it. Now I'm gonna see if I can get my SDK to work so I can try to come up with something as wellGettin' there fella's. Lots of stuff to fill in yet. All my kismet works (so far) so I'm counting my blessings. I'll put a new thread tomorrow.
Still have overhead maps, MG's and arty to add so there are some big steps still left to conquer. Plus it's a big-ish map and my optimization has a way to go. Plan on 25 fps test sessions until I can figure out the combine static mesh tool. FWIW, my map won't be finalized until we get Pz. III's but I still hope to have it ready to play with existing armor for the Aug. 15th deadline.
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