Nice work, but don't you think that slope is too steep? I bet few cars from the 40's wouldn't be able to climb it
Now I'll just be nitpicky: I don't think USSR had large paved roads like this during the war, even less with a bridge this big with this architecture (I hope you prove me wrong). It reminds me of Arnhem.
Anyhow, it looks like a good CA map with good tank action if that slope is corrected (otherwise tanks won't be able to cross the bridge) and I can't wait to play on it once it's complete. Wish you luck!
As was said above, the slope of the road is very steep, for a public road (I assume this is what it is), you'll want to try and aim for a 6% slope at a maximum, although that maximum may be different in Russia compared to the US standard xD
I could get into very technical things with the slope and grade of the road but I'll try not to :3
Other than that! I'd love to see when more progress is made, as fighting on a bridge is always great fun, and could be even more so with some of the new RO2 mechanics.
Thx for the comments guys. True to every thing you guys said, however for this first map, i'm just trying to get my feet wet. I'm not really worried about a real location, but trying something bit different. The whole gameplay will be based on the bridge. with 3 points to capture/defend. The map will only be infantry. so this means slow moving and lots of cover points, more tactical.
The "Ramp" is mainly going to be for eyecandy, with lots of debris, clutter, and such. only the real top of the ramp will be used , and that'll be the starting spawn point. as you'll see in pic below
and these are the 2 pic's i'm using for Reference. Yes, not Russian bridges
I love it,
Make me beautiful tracks for side-car drivers and we will be friends ...
(with bridges, tunnels, jumps, bumps, sphalte roads, dirts roads, rivers, slopes <40% maximum, etc.., etc.).
Thx man, i'll see what i can do
BTW..... This is a tough crowd. Come on people, I know i'm not the only one working on something.... Lets see some of the Beautiful work y'all working on................ BRING IT!!!
BTW2.....I'm work is halted for now, due to the editor crashing after the patch

. Hopefully it gets patched soon
