There's a debate going on in the Steam forums about the Protected Zones and dying shortly after the cap your in becomes a protected area when the enemy caps another objective and not having enough time to get out before you are killed, let alone finish reading the warning on your screen.
The common solution people have is to increase the time you have to get out of the protected area.... yet in some area, especially if you need to make it down a few floors on a building, is that 5-10 seconds isn't enough, and you can still easily kill people along the way.
Another option someone just suggested was for you to be teleported out of the protected area.... but I don't think many would like that idea any better.
I think perhaps the best solution is that if you're in a protected area, your ability to attack anybody is disabled.... therefore you can't get any cheap kills, yet you still have plenty of time to get out of the area without getting gibbed, regardless of how long it takes you.
The enemy can still easily kill you, yet you can't kill them while you're in the area.... but you still have a better chance of getting out of there than you currently do.
Just have the Protected Area warning pop up on screen, have your weapon in hand drop down off screen and not able to attack, so the only thing you can do is run the hell out of there as fast as possible before an enemy gets an easy kill.
The common solution people have is to increase the time you have to get out of the protected area.... yet in some area, especially if you need to make it down a few floors on a building, is that 5-10 seconds isn't enough, and you can still easily kill people along the way.
Another option someone just suggested was for you to be teleported out of the protected area.... but I don't think many would like that idea any better.
I think perhaps the best solution is that if you're in a protected area, your ability to attack anybody is disabled.... therefore you can't get any cheap kills, yet you still have plenty of time to get out of the area without getting gibbed, regardless of how long it takes you.
The enemy can still easily kill you, yet you can't kill them while you're in the area.... but you still have a better chance of getting out of there than you currently do.
Just have the Protected Area warning pop up on screen, have your weapon in hand drop down off screen and not able to attack, so the only thing you can do is run the hell out of there as fast as possible before an enemy gets an easy kill.