Make forced auto select for when you join a server side option.
Problem solved.
Nice idea!
But you know there are 'a few' popular servers out there who would never ever use it.
Upvote
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Make forced auto select for when you join a server side option.
Problem solved.
Make forced auto select for when you join a server side option.
Problem solved.
This is a server side option I believe. I remember playing Territory and after the first round the announcer was saying Switching Sides and our roles of attackers and defenders have changed with only keeping the teams (axis went attackers and vice versa)
I'd say part of the Axis-stacking issue has to do with the biased weapon selection and unlock system. For many players, there is quite a bit more incentive to play on the Axis side in order to unlock all the game-changing weapons and fantastical add-ons.
1. MGer:
Axis:
MG-34 and now the iconic MG-42 - both of which have the truly awesome belt-feed unlock at lvl.50.
Allies:
DP-28 -nothing new, no unlocks, no DT-29
2. (Elite) Assault:
Axis:
MP-40 - for some reason the MP-40 has a prototype dual mag unlock at lvl.25 despite being a very good weapon in its base form
MKB-42 - we also have the fantasy uber-weapon unlocking a bayonet and then a scope just in case one feels like hanging back as some sort of mid-range sharpshooter.
Allies:
PPSH-41 - unlocks the largely standard issue drum mag at lvl.25. Why bother working toward lvl.50 for single-shots?
PPS-42 - the weapon whose addition was barely noticed as it really is quite unremarkable. At lvl.25 players obtain the grand privilege of unfolding the wire stock, :IS2:.
AVT-40 - another unremarkable weapon. It looks like a SVT-40 and if you hope to hit anything, you press 6 and use it like a SVT-40. Very disappointing when compared to its Axis counterpart. It seems like they added the scope unlock simply because the MKB also unlocks a scope. A 15 or 20 round magazine unlock might actually provide some sort of incentive to use the AVT-40.
3. Marksman:
Largely equal in weaponry and respective unlocks, although the G43 scope unlock for the G41(W) is perplexing to say the least.
4. (Elite) Rifleman:
Seems equal on both sides to me.
5. AT-Soldiers
Again we see the Axis being propped up with the use of a captured PTRS and tungsten core ammo. That said, being able to spawn with this ammo as a Soviet AT Hero seems pretty game-breaking (or has this been fixed already?)
If Germany issued the inferior Panzerb
Which game theorist said that?Clearly game theory dictates that to make the appropriate decisions more consistently in a game, regardless of which side you're on, you need to have played the game from both sides of the board.
I can't abide by the idea of playing only one side exclusively.